diff --git a/Tactical/Handle Items.cpp b/Tactical/Handle Items.cpp index a262272cd..586d62601 100644 --- a/Tactical/Handle Items.cpp +++ b/Tactical/Handle Items.cpp @@ -556,15 +556,18 @@ INT32 HandleItem( SOLDIERTYPE *pSoldier, INT16 sGridNo, INT8 bLevel, UINT16 usHa if ( pSoldier->sSpreadLocations[ 0 ] != 0 ) { SendBeginFireWeaponEvent( pSoldier, pSoldier->sSpreadLocations[ 0 ] ); - if(is_server || (is_client && pSoldier->ubID <20) ) send_fire( pSoldier, pSoldier->sSpreadLocations[ 0 ] ); + if(is_server || (is_client && pSoldier->ubID <20) ) + send_fire( pSoldier, pSoldier->sSpreadLocations[ 0 ] ); - ScreenMsg( FONT_MCOLOR_LTYELLOW, MSG_INTERFACE, L"Handle Items.cpp: SendBeginFireWeaponEvent" ); + //ScreenMsg( FONT_MCOLOR_LTYELLOW, MSG_INTERFACE, L"Handle Items.cpp: SendBeginFireWeaponEvent" ); } else { SendBeginFireWeaponEvent( pSoldier, sTargetGridNo ); - if(is_server || (is_client && pSoldier->ubID <20) ) send_fire( pSoldier, sTargetGridNo ); - ScreenMsg( FONT_MCOLOR_LTYELLOW, MSG_INTERFACE, L"Handle Items.cpp: SendBeginFireWeaponEvent" ); + if(is_server || (is_client && pSoldier->ubID <20) ) + send_fire( pSoldier, sTargetGridNo ); + + //ScreenMsg( FONT_MCOLOR_LTYELLOW, MSG_INTERFACE, L"Handle Items.cpp: SendBeginFireWeaponEvent" ); } } else