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- Bugfix: Externalized Music (Music.lua) (by Jazz)
o Added missing: 6 - creature start battle (CREATURE_BATTLE_xxx.wav or CREATURE_BATTLE_xxx.ogg) 7 - creepy music (CREEPY_xxx.wav or CREEPY_xxx.ogg) git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@6296 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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@@ -1,6 +1,8 @@
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#ifndef _MUSIC_CONTROL_H_
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#define _MUSIC_CONTROL_H_
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#include "Overhead Types.h"
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enum MusicList
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{
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MARIMBAD2_MUSIC,
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@@ -34,6 +36,10 @@ enum MusicMode
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MUSIC_TACTICAL_DEATH,
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MUSIC_LAPTOP,
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MUSIC_OLD_TYPE,
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MUSIC_TACTICAL_BATTLE_MUSIC,
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MUSIC_TACTICAL_CREEPY_MUSIC,
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OTHER_MUSIC_TACTICAL,
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MUSIC_TACTICAL_CIV_GROUP_BATTLE,
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};
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typedef struct
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@@ -44,6 +50,9 @@ typedef struct
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INT32 SoundTacticalNothing[4];
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INT32 SoundTacticalTensor[4];
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INT32 SoundTacticalDeath[4];
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INT32 SoundTacticalBattleCreature[4];
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INT32 SoundTacticalBattleCreepy[4];
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INT32 SoundTacticalBattleGroup[NUM_CIV_GROUPS];
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} MUSIC_SOUND_VALUES;
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