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Merged revision(s) 7251 from branches/ja2_source_official_2014:
code cleanup & removed some warnings git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@7252 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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@@ -415,7 +415,7 @@ UINT8 HandleActivatedTargetCursor( SOLDIERTYPE *pSoldier, INT32 usMapPos, BOOLEA
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ubMaxBullets = DefaultAutofireBulletsByGunClass( pSoldier );
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if( ubMaxBullets == 0 )
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{
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ubMaxBullets = usShotsLeft;
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ubMaxBullets = (UINT8)usShotsLeft;
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bMaxAim = maxAimLevels;
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}
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