diff --git a/Utils/_ChineseText.cpp b/Utils/_ChineseText.cpp index a4b987f0a..e0b93b759 100644 --- a/Utils/_ChineseText.cpp +++ b/Utils/_ChineseText.cpp @@ -4288,8 +4288,8 @@ STR16 pHistoryStrings[] = //76-80 L"Slay走了", L"干掉了%s", - L"Met Waldo - aircraft mechanic.", - L"Helicopter repairs started. Estimated time: %d hour(s).", + L"碰到了 Waldo - 飞机机械师。",//L"Met Waldo - aircraft mechanic.", + L"直升机维修开始. 预计时间: %d 小时(s)。",//L"Helicopter repairs started. Estimated time: %d hour(s).", }; STR16 pHistoryLocations[] = @@ -4453,7 +4453,7 @@ STR16 pWebPagesTitles[] = STR16 pShowBookmarkString[] = { - L"Sir-Help", + L"Sir 帮助",//L"Sir-Help", L"再次点击页面以放进收藏夹。", }; @@ -4739,7 +4739,7 @@ STR16 sFloristText[] = //Address of United Florist - L"\"We air-drop anywhere\"", + L"\"我们空投至任何地区\"",//L"\"We air-drop anywhere\"", L"1-555-SCENT-ME", L"333 NoseGay Dr, Seedy City, CA USA 90210", L"http://www.scent-me.com", @@ -5453,7 +5453,7 @@ STR16 zSaveLoadText[] = L"科幻风格", //"Sci Fi style", L"难度", //"Difficulty", - L"Platinum Mode", //Placeholder English + L"白金模式", //L"Platinum Mode", L"Bobby Ray 货品等级", L"普通|一般", @@ -5616,12 +5616,12 @@ STR16 zOptionsToggleText[] = L"强制 Bobby Ray 送货", // force all pending Bobby Ray shipments L"-----------------", // TOPTION_CHEAT_MODE_OPTIONS_END L"--DEBUG 选项--", // an example options screen options header (pure text) - L"Report Miss Offsets", // Screen messages showing amount and direction of shot deviation. + L"报告错误的偏移量", // L"Report Miss Offsets",Screen messages showing amount and direction of shot deviation. L"重置所有选项", // failsafe show/hide option to reset all options L"确定要重置?", // a do once and reset self option (button like effect) - L"Debug Options in other builds", // allow debugging in release or mapeditor - L"DEBUG Render Option group", // an example option that will show/hide other options - L"Render Mouse Regions", // an example of a DEBUG build option + L"其他版本调试选项", // L"Debug Options in other builds"allow debugging in release or mapeditor + L"渲染选项组调试", // L"DEBUG Render Option group"an example option that will show/hide other options + L"鼠标显示区域", // L"Render Mouse Regions"an example of a DEBUG build option L"-----------------", // an example options screen options divider (pure text) // this is THE LAST option that exists (debug the options screen, doesnt do anything, except exist) @@ -5750,9 +5750,9 @@ STR16 gzGIOScreenText[] = { L"游戏初始设置", #ifdef JA2UB - L"Random Manuel texts ", - L"Off", - L"On", + L"随机 Manuel 文本",//L"Random Manuel texts ", + L"关",//L"Off", + L"开",//L"On", #else L"游戏风格", L"现实", @@ -5798,9 +5798,9 @@ STR16 gzGIOScreenText[] = L"关", L"开", #ifdef JA2UB - L"Tex and John", - L"Random", - L"All", + L"Tex 和 John",//L"Tex and John", + L"随机",//L"Random", + L"全部",//"All", #else L"通缉犯出现方式", L"随机", @@ -5861,18 +5861,16 @@ STR16 gzMPJScreenText[] = STR16 gzMPJHelpText[] = { - L"Visit http://webchat.quakenet.org/?channels=ja2-multiplayer to find other players.", - + L"访问 http://webchat.quakenet.org/?channels=ja2-multiplayer 寻找其他玩家.", //Visit http://webchat.quakenet.org/?channels=ja2-multiplayer to find other players L"HOST", - L"Enter '127.0.0.1' for the IP and the Port number should be greater than 60000.", - L"Be sure that the Port (UDP, TCP) is forwarded on your Router. For more information see: http://portforward.com", - L"You have to send (via IRC, ICQ, etc) your external IP (http://www.whatismyip.com) and the Port number to the other players.", - L"Click on 'Host' to host a new Multiplayer Game.", - - L"JOIN", - L"The host has to send (via IRC, ICQ, etc) you the external IP and the Port number.", - L"Enter the external IP and the Port number from the host.", - L"Click on 'Join' to join an already hosted Multiplayer Game.", + L"输入IP地址,端口号必须大于60000", //Enter '127.0.0.1' for the IP and the Port number should be greater than 60000. + L"确保(UDP, TCP)端口由你的路由器转发,更多信息请看http://portforward.com", //Be sure that the Port (UDP, TCP) is forwarded on your Router. For more information see: http://portforward.com + L"你必须将你的外网IP通过QQ或者什么,告诉其他玩家", //You have to send (via IRC, ICQ, etc) your external IP (http://www.whatismyip.com) and the Port number to the other players. + L"点击“Host”创建一个新的局域网游戏", //Click on 'Host' to host a new Multiplayer Game. + L"加入", //JOIN + L"主机需要发送外网IP和端口", //The host has to send (via IRC, ICQ, etc) you the external IP and the Port number + L"输入主机的外网IP和端口号", //L"Enter the external IP and the Port number from the host.", + L"点击“加入”来加入已经创建好的游戏。", //Click on 'Join' to join an already hosted Multiplayer Game }; STR16 gzMPHScreenText[] = @@ -5892,9 +5890,9 @@ STR16 gzMPHScreenText[] = L"已被雇佣",//L"Hired by Player", L"起始平衡",//L"Starting Cash", L"可以雇佣相同佣兵",//L"Can Hire Same Merc", - L"Report Hired Mercs", + L"佣兵报告", //Report Hired Mercs L"开启Bobby Rays网上商店", - L"Sector Starting Edge", + L"开始边缘区域", //Sector Starting Edge L"必须输入服务器名", L"", L"", @@ -5907,7 +5905,7 @@ STR16 gzMPHScreenText[] = L"", L"合作模式中允许平民", L"", - L"Maximum Enemies in CO-OP", + L"CO-OP敌军最大值", //Maximum Enemies in CO-OP L"同步游戏目录", L"同步多人模式目录", L"你必须进入一个文件传输目录.", @@ -5923,32 +5921,32 @@ STR16 gzMPHScreenText[] = L"Yes", L"No", // Starting Time - L"Morning", - L"Afternoon", - L"Night", + L"早晨", //Morning + L"下午", //Afternoon + L"晚上", //Night // Starting Cash - L"Low", - L"Medium", - L"Heigh", - L"Unlimited", + L"低", + L"中", + L"高", + L"无限", //Unlimited // Time Turns - L"Never", - L"Slow", - L"Medium", - L"Fast", + L"从不",//Never + L"缓慢",//Slow + L"中速",//Medium + L"快速",//Fast // Weapon Damage - L"Very low", - L"Low", - L"Normal", + L"很慢", + L"慢", + L"正常", // Merc Hire - L"Random", - L"Normal", + L"随机", + L"正常", // Sector Edge - L"Random", - L"Selectable", + L"随机", + L"可选", // Bobby Ray / Hire same merc - L"Disable", - L"Allow", + L"禁止", + L"允许", }; STR16 pDeliveryLocationStrings[] = @@ -6067,8 +6065,8 @@ STR16 pMessageStrings[] = L"%s没有医疗技能", //"%s has no medical skill",//'Merc name' has no medical skill. //CDRom errors (such as ejecting CD while attempting to read the CD) - L"The integrity of the game has been compromised.", - L"ERROR: Ejected CD-ROM", + L"游戏不完整。",//The integrity of the game has been compromised + L"错误: 弹出 CD-ROM",//ERROR: Ejected CD-ROM //When firing heavier weapons in close quarters, you may not have enough room to do so. L"没有空间施展你的武器。", //"There is no room to fire from here.", @@ -6346,40 +6344,40 @@ STR16 gzCreditNames[]= STR16 gzCreditNameTitle[]= { - L"Game Internals Programmer", // Chris Camfield - L"Co-designer/Writer", // Shaun Lyng - L"Strategic Systems & Editor Programmer", //Kris \"The Cow Rape Man\" Marnes - L"Producer/Co-designer", // Ian Currie - L"Co-designer/Map Designer", // Linda Currie - L"Artist", // Eric \"WTF\" Cheng - L"Beta Coordinator, Support", // Lynn Holowka - L"Artist Extraordinaire", // Norman \"NRG\" Olsen - L"Sound Guru", // George Brooks - L"Screen Designer/Artist", // Andrew Stacey - L"Lead Artist/Animator", // Scot Loving - L"Lead Programmer", // Andrew \"Big Cheese Doddle\" Emmons - L"Programmer", // Dave French - L"Strategic Systems & Game Balance Programmer", // Alex Meduna - L"Portraits Artist", // Joey \"Joeker\" Whelan", + L"游戏开发者", // Chris Camfield + L"策划/编剧", // Shaun Lyng + L"战略系统和编辑器开发者", //Kris \"The Cow Rape Man\" Marnes + L"制片人/总策划", // Ian Currie + L"地图设计师", // Linda Currie + L"美术设计", // Eric \"WTF\" Cheng + L"测试", // Lynn Holowka + L"高级美术设计", // Norman \"NRG\" Olsen + L"音效师", // George Brooks + L"界面设计", // Andrew Stacey + L"动画师", // Scot Loving + L"程序开发", // Andrew \"Big Cheese Doddle\" Emmons + L"程序设计", // Dave French + L"战略系统与游戏平衡开发", // Alex Meduna + L"人物设计师", // Joey \"Joeker\" Whelan", }; STR16 gzCreditNameFunny[]= { L"", // Chris Camfield - L"(still learning punctuation)", // Shaun Lyng - L"(\"It's done. I'm just fixing it\")", //Kris \"The Cow Rape Man\" Marnes - L"(getting much too old for this)", // Ian Currie - L"(and working on Wizardry 8)", // Linda Currie - L"(forced at gunpoint to also do QA)", // Eric \"WTF\" Cheng + L"(还在学习标点符号)", // Shaun Lyng + L"(\"已经完成,我们只是做一些修正\")", //Kris \"The Cow Rape Man\" Marnes + L"(干这活我的年纪太大了)", // Ian Currie + L"(进行巫术8项目的工作)", // Linda Currie + L"(被枪指着去做QA)", // Eric \"WTF\" Cheng L"(Left us for the CFSA - go figure...)", // Lynn Holowka - L"", // Norman \"NRG\" Olsen - L"", // George Brooks - L"(Dead Head and jazz lover)", // Andrew Stacey - L"(his real name is Robert)", // Scot Loving - L"(the only responsible person)", // Andrew \"Big Cheese Doddle\" Emmons - L"(can now get back to motocrossing)", // Dave French - L"(stolen from Wizardry 8)", // Alex Meduna - L"(did items and loading screens too!)", // Joey \"Joeker\" Whelan", + L"", // Norman \"NRG\" Olsen + L"", // George Brooks + L"(蹭车以及爵士乐爱好者)", // Andrew Stacey + L"(他真正的名字是罗伯特)", // Scot Loving + L"(唯一负责任的人)", // Andrew \"Big Cheese Doddle\" Emmons + L"(现在就想回到motocrossing)", // Dave French + L"(从巫术8项目中偷来的)", // Alex Meduna + L"(也参与制作物品及读档画面)", // Joey \"Joeker\" Whelan", }; // HEADROCK: Adjusted strings for better feedback, and added new string for LBE repair. @@ -6534,7 +6532,7 @@ STR16 gzLateLocalizedString[] = //55 L"查看分区存货时候无法压缩时间", //L"Can't compress time while viewing sector inventory.", - L"The Jagged Alliance 2 v1.13 PLAY DISK was not found. Program will now exit.", + L"没有找到铁血联盟2光盘,程序即将退出。", //The Jagged Alliance 2 v1.13 PLAY DISK was not found. Program will now exit. L"物品组合成功。", @@ -6988,10 +6986,10 @@ STR16 gszMPEdgesText[] = STR16 gszMPTeamNames[] = { - L"Foxtrot", - L"Bravo", - L"Delta", - L"Charlie", + L"F小队", + L"B小队", + L"D小队", + L"C小队", L"N/A", // Acronym of Not Applicable }; @@ -7005,7 +7003,7 @@ STR16 gszMPMapscreenText[] = L"随机佣兵: ",// L"Random Mercs: ", L"Y", L"难度:",// L"Difficulty:", - L"Server Version:", + L"服务器版本:", //Server Version }; STR16 gzMPSScreenText[] = @@ -8129,7 +8127,7 @@ STR16 szInventoryArmTextStr[]= STR16 szBackgroundText_Flags[]= { L" 会消耗掉背包中的药品\n", //L" might consume drugs in inventory\n", - L" disregard for all other backgrounds\n", // TODO.Translate + L" 蔑视其他背景的角色\n", //L" disregard for other backgrounds\n", L" 在地下分区角色等级+1\n", //L" +1 level in underground sectors\n", L" 会盗窃物品\n", //L" might steal items\n", @@ -8495,7 +8493,7 @@ STR16 szCampaignHistoryDetail[]= L"未知地区", L"该分区的建筑遭到了破坏。", - L"In the fighting, buildings in the sector were damaged, and %d civilians were killed and %d wounded.", + L"在战斗中,该地区建筑物被损坏,计有%d位平民遭到杀害,%d位负伤。", //In the fighting, buildings in the sector were damaged, and %d civilians were killed and %d wounded. L"在战斗中,%s和%s呼叫了支援。", L"在战斗中,%s呼叫了支援。", L"目击者报道交战双方都使用了化学武器。",