diff --git a/Strategic/Map Screen Helicopter.cpp b/Strategic/Map Screen Helicopter.cpp index 104d6fb3..6616fb79 100644 --- a/Strategic/Map Screen Helicopter.cpp +++ b/Strategic/Map Screen Helicopter.cpp @@ -1,42 +1,41 @@ - #include "Map Screen Helicopter.h" - #include "LaptopSave.h" - #include "Vehicles.h" - #include "finances.h" - #include "Quests.h" - #include "Game Clock.h" - #include "strategic.h" - #include "Queen Command.h" - #include "Strategic Pathing.h" - #include "random.h" - #include "Game Event Hook.h" - #include "string.h" - #include "Dialogue Control.h" - #include "message.h" - #include "Strategic Movement.h" - #include "Soldier Profile.h" - #include "Assignments.h" - #include "strategicmap.h" - #include "worlddef.h" - #include "worldman.h" - #include "Map Screen Interface.h" - #include "Text.h" - #include "Squads.h" - #include "Sound Control.h" - #include "GameSettings.h" - #include "Meanwhile.h" - #include "Map Screen Interface Border.h" - #include "Overhead.h" - #include "Soldier Create.h" - #include "renderworld.h" - #include "Isometric Utils.h" - #include "Scheduling.h" - // HEADROCK HAM 3.5: Added facility-based skyrider costs modifier - #include "Facilities.h" - #include "Debug Control.h" - #include "expat.h" - #include "merc entering.h" // added by Flugente - #include "ASD.h" // added by Flugente - +#include "Map Screen Helicopter.h" +#include "LaptopSave.h" +#include "Vehicles.h" +#include "finances.h" +#include "Quests.h" +#include "Game Clock.h" +#include "strategic.h" +#include "Queen Command.h" +#include "Strategic Pathing.h" +#include "random.h" +#include "Game Event Hook.h" +#include "string.h" +#include "Dialogue Control.h" +#include "message.h" +#include "Strategic Movement.h" +#include "Soldier Profile.h" +#include "Assignments.h" +#include "strategicmap.h" +#include "worlddef.h" +#include "worldman.h" +#include "Map Screen Interface.h" +#include "Text.h" +#include "Squads.h" +#include "Sound Control.h" +#include "GameSettings.h" +#include "Meanwhile.h" +#include "Map Screen Interface Border.h" +#include "Overhead.h" +#include "Soldier Create.h" +#include "renderworld.h" +#include "Isometric Utils.h" +#include "Scheduling.h" +// HEADROCK HAM 3.5: Added facility-based skyrider costs modifier +#include "Facilities.h" +#include "Debug Control.h" +#include "expat.h" +#include "merc entering.h" // added by Flugente +#include "ASD.h" // added by Flugente #include "NPC.h" #include "history.h"