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- Fixed compilation error in VS 2005 build: The 'hash_map' was not found in the namespace 'std', because it moved to namespace 'stdext'
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@5371 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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@@ -78,7 +78,7 @@ typedef struct VOBJECT_NODE
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#endif
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#endif
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} VOBJECT_NODE, *VOBJECT_NODE_PTR;
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} VOBJECT_NODE, *VOBJECT_NODE_PTR;
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typedef std::hash_map<UINT32, VOBJECT_NODE_PTR> VOBJECT_MAP;
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typedef stdext::hash_map<UINT32, VOBJECT_NODE_PTR> VOBJECT_MAP;
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static VOBJECT_MAP gpVObjectMap;
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static VOBJECT_MAP gpVObjectMap;
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#else
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#else
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