Added disease resistance and lowered food and drink consumption to survival trait.

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@7768 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
Flugente
2015-03-05 22:43:15 +00:00
parent 5b5f24401c
commit 66d4bc8a33
13 changed files with 83 additions and 10 deletions
+8 -2
View File
@@ -384,8 +384,14 @@ void HourlyFoodSituationUpdate( SOLDIERTYPE *pSoldier )
FLOAT temperaturemodifier = (FLOAT)(3 + sectortemperaturemod)/3;
FLOAT specialfoodmodifier = 100.0 + pSoldier->GetBackgroundValue(BG_PERC_FOOD);
FLOAT specialdrinkmodifier = 100.0 + pSoldier->GetBackgroundValue(BG_PERC_WATER);
FLOAT specialfoodmodifier = 100.0 + pSoldier->GetBackgroundValue( BG_PERC_FOOD );
FLOAT specialdrinkmodifier = 100.0 + pSoldier->GetBackgroundValue( BG_PERC_WATER );
if ( HAS_SKILL_TRAIT( pSoldier, SURVIVAL_NT ) )
{
specialfoodmodifier += gSkillTraitValues.sSVFoodConsumption;
specialdrinkmodifier += gSkillTraitValues.sSVDrinkConsumption;
}
for ( int i = 0; i < NUM_DISEASES; ++i )
{