Added disease resistance and lowered food and drink consumption to survival trait.

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@7768 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
Flugente
2015-03-05 22:43:15 +00:00
parent 5b5f24401c
commit 66d4bc8a33
13 changed files with 83 additions and 10 deletions
+3
View File
@@ -18939,6 +18939,9 @@ INT16 SOLDIERTYPE::GetDiseaseResistance( )
// Flugente: resistance can per definition only be between -100 and 100 (at least that's my definition)
INT16 val = 0;
if ( HAS_SKILL_TRAIT( this, SURVIVAL_NT ) )
val += gSkillTraitValues.usSVDiseaseResistance;
val += this->GetBackgroundValue( BG_RESI_DISEASE );
val = max( -100, val );