- New command: On [Alt] + [N], all team members in the sector try to put on gas masks

- Fix: gasmask status was not always evaluated correctly

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8315 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
Flugente
2016-10-14 21:07:49 +00:00
parent a0c2b0a39a
commit 68294910b8
7 changed files with 45 additions and 69 deletions
+21 -4
View File
@@ -3905,15 +3905,32 @@ void GetKeyboardInput( UINT32 *puiNewEvent )
}
break;
// swap sungoggles and nightgoggles
// swap sungoggles and nightgoggles / put on gas masks
case 'N':
SOLDIERTYPE *pTeamSoldier;
INT8 bLoop;
BOOLEAN fToNightVision;
// HEADROCK HAM B2.8: Added call for CTRL-SHIFT-N to switch all soldiers to day/night.
if ( fCtrl )
// emergency command: everybody in this sector puts on gasmasks
if ( fAlt )
{
for ( bLoop = gTacticalStatus.Team[gbPlayerNum].bFirstID, pTeamSoldier = MercPtrs[bLoop]; bLoop <= gTacticalStatus.Team[gbPlayerNum].bLastID; bLoop++, pTeamSoldier++ )
{
if ( !AM_A_ROBOT( pTeamSoldier ) && pTeamSoldier->stats.bLife >= OKLIFE && (pTeamSoldier->sSectorX == gWorldSectorX) && (pTeamSoldier->sSectorY == gWorldSectorY) && (pTeamSoldier->bSectorZ == gbWorldSectorZ) )
{
WearGasMaskIfAvailable( pTeamSoldier );
}
}
// redraw panels
fCharacterInfoPanelDirty = TRUE;
fTeamPanelDirty = TRUE;
fInterfacePanelDirty = DIRTYLEVEL2;
}
// HEADROCK HAM B2.8: Added call for CTRL-SHIFT-N to switch all soldiers to day/night.
else if ( fCtrl )
{
BOOLEAN fToNightVision;
for (bLoop=gTacticalStatus.Team[gbPlayerNum].bFirstID, pTeamSoldier=MercPtrs[bLoop]; bLoop <= gTacticalStatus.Team[gbPlayerNum].bLastID; bLoop++, pTeamSoldier++)
{
if ( OK_CONTROLLABLE_MERC( pTeamSoldier ) && pTeamSoldier->bAssignment == CurrentSquad( ) && !AM_A_ROBOT( pTeamSoldier ) )