If ALLOW_BANDAGING_DURING_TRAVEL is set to TRUE, travelling mercs will bandage themselves if they bleed. This behaviour is off by default.

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@7772 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
Flugente
2015-03-07 15:53:25 +00:00
parent 62f0461f96
commit 68869f77b2
19 changed files with 610 additions and 444 deletions
-2
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@@ -599,8 +599,6 @@ extern BOOLEAN SectorIsImpassable( INT16 sSector );
extern BOOLEAN CanChangeSleepStatusForCharSlot( INT8 bCharNumber );
extern UINT32 VirtualSoldierDressWound( SOLDIERTYPE *pSoldier, SOLDIERTYPE *pVictim, OBJECTTYPE *pKit, INT16 sKitPts, INT16 sStatus, BOOLEAN fOnSurgery ); // variable added by SANDRO
// only 2 trainers are allowed per sector, so this function counts the # in a guy's sector
// HEADROCK HAM 3.6: Now takes an extra argument for Militia Type
INT8 CountMilitiaTrainersInSoldiersSector( SOLDIERTYPE * pSoldier, UINT8 ubMilitiaType );