From 68dbf0da054e3b3c0602b3fb4c1cfb3f7028be10 Mon Sep 17 00:00:00 2001 From: Flugente Date: Wed, 10 Sep 2014 20:03:11 +0000 Subject: [PATCH] Merged revision(s) 7505 from branches/ja2_source_official_2014: Increased maximum number of random items to 2000 (from 1000). These extra random items should NOT be placed in maps. They are intended to be used in other random items, in case a modder creates random items from other random items. git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@7506 3b4a5df2-a311-0410-b5c6-a8a6f20db521 --- Tactical/Items.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Tactical/Items.cpp b/Tactical/Items.cpp index a6482d2dd..3a040dccd 100644 --- a/Tactical/Items.cpp +++ b/Tactical/Items.cpp @@ -15160,7 +15160,7 @@ BOOLEAN GetFirstClothesItemWithSpecificData( UINT16* pusItem, PaletteRepID aPalV return( FALSE ); } -#define RANDOM_ITEM_MAX_NUMBER 1000 +#define RANDOM_ITEM_MAX_NUMBER 2000 #define RANDOM_TABOO_MAX 50 #define RANDOM_XML_LENGTH 10