diff --git a/gamedir/Data-1.13/Item_Settings.ini b/gamedir/Data-1.13/Item_Settings.ini new file mode 100644 index 000000000..cdbbc9909 --- /dev/null +++ b/gamedir/Data-1.13/Item_Settings.ini @@ -0,0 +1,95 @@ +;****************************************************************************************************************************** +; +; This file holds modifiers for certain item properties. This could be weight, armor, range, damage, AP to fire, +; basically anything that is an item property defined in the different XMLs. +; +;****************************************************************************************************************************** + +[Common Settings] +;****************************************************************************************************************************** +; +; Modifiers that affect common properties of all items belong here. +; +;****************************************************************************************************************************** + + + +;****************************************************************************************************************************** + +[Weapon Settings] +;****************************************************************************************************************************** +; +; Modifiers for weapon properties belong here. +; +;****************************************************************************************************************************** + +;****************************************************************************************************************************** +; Weapon Overheating Settings +; +; The following modifiers can be used to fine-tune weapon overheating settings for different gun classes +; These modifiers are applied to the base value of the weapon. Valid values are from 0.1 to 10.0 +;****************************************************************************************************************************** +; ---------------- PISTOLS -------------------- +OVERHEATING_JAM_THRESHOLD_PISTOL_MODIFIER = 1.0 +OVERHEATING_DAMAGE_THRESHOLD_PISTOL_MODIFIER = 1.0 +OVERHEATING_TEMPERATURE_PISTOL_MODIFIER = 1.0 +OVERHEATING_COOLDOWN_PISTOL_MODIFIER = 1.0 +; ------------ MACHINE PISTOLS ---------------- +OVERHEATING_JAM_THRESHOLD_MP_MODIFIER = 1.0 +OVERHEATING_DAMAGE_THRESHOLD_MP_MODIFIER = 1.0 +OVERHEATING_TEMPERATURE_MP_MODIFIER = 1.0 +OVERHEATING_COOLDOWN_MP_MODIFIER = 1.0 +; ----------------- SMGS ---------------------- +OVERHEATING_JAM_THRESHOLD_SMG_MODIFIER = 1.0 +OVERHEATING_DAMAGE_THRESHOLD_SMG_MODIFIER = 1.0 +OVERHEATING_TEMPERATURE_SMG_MODIFIER = 1.0 +OVERHEATING_COOLDOWN_SMG_MODIFIER = 1.0 +; ---------------- RIFLES --------------------- +OVERHEATING_JAM_THRESHOLD_RIFLE_MODIFIER = 1.0 +OVERHEATING_DAMAGE_THRESHOLD_RIFLE_MODIFIER = 1.0 +OVERHEATING_TEMPERATURE_RIFLE_MODIFIER = 1.0 +OVERHEATING_COOLDOWN_RIFLE_MODIFIER = 1.0 +; ------------- SNIPER RIFLES ----------------- +OVERHEATING_JAM_THRESHOLD_SNIPER_MODIFIER = 1.0 +OVERHEATING_DAMAGE_THRESHOLD_SNIPER_MODIFIER = 1.0 +OVERHEATING_TEMPERATURE_SNIPER_MODIFIER = 1.0 +OVERHEATING_COOLDOWN_SNIPER_MODIFIER = 1.0 +; ------------- ASSAULT RIFLES ---------------- +OVERHEATING_JAM_THRESHOLD_AR_MODIFIER = 1.0 +OVERHEATING_DAMAGE_THRESHOLD_AR_MODIFIER = 1.0 +OVERHEATING_TEMPERATURE_AR_MODIFIER = 1.0 +OVERHEATING_COOLDOWN_AR_MODIFIER = 1.0 +; ----------------- LMGS ---------------------- +OVERHEATING_JAM_THRESHOLD_LMG_MODIFIER = 1.0 +OVERHEATING_DAMAGE_THRESHOLD_LMG_MODIFIER = 1.0 +OVERHEATING_TEMPERATURE_LMG_MODIFIER = 1.0 +OVERHEATING_COOLDOWN_LMG_MODIFIER = 1.0 +; --------------- SHOTGUNS -------------------- +OVERHEATING_JAM_THRESHOLD_SHOTGUN_MODIFIER = 1.0 +OVERHEATING_DAMAGE_THRESHOLD_SHOTGUN_MODIFIER = 1.0 +OVERHEATING_TEMPERATURE_SHOTGUN_MODIFIER = 1.0 +OVERHEATING_COOLDOWN_SHOTGUN_MODIFIER = 1.0 + +;****************************************************************************************************************************** + +[Armor Settings] +;****************************************************************************************************************************** +; +; Modifiers for armor properties belong here. +; +;****************************************************************************************************************************** + + + +;****************************************************************************************************************************** + +[Explosives Settings] +;****************************************************************************************************************************** +; +; Modifiers for explosives belong here. +; +;****************************************************************************************************************************** + + + +;****************************************************************************************************************************** diff --git a/gamedir/Data-UB/Item_Settings.ini b/gamedir/Data-UB/Item_Settings.ini new file mode 100644 index 000000000..cdbbc9909 --- /dev/null +++ b/gamedir/Data-UB/Item_Settings.ini @@ -0,0 +1,95 @@ +;****************************************************************************************************************************** +; +; This file holds modifiers for certain item properties. This could be weight, armor, range, damage, AP to fire, +; basically anything that is an item property defined in the different XMLs. +; +;****************************************************************************************************************************** + +[Common Settings] +;****************************************************************************************************************************** +; +; Modifiers that affect common properties of all items belong here. +; +;****************************************************************************************************************************** + + + +;****************************************************************************************************************************** + +[Weapon Settings] +;****************************************************************************************************************************** +; +; Modifiers for weapon properties belong here. +; +;****************************************************************************************************************************** + +;****************************************************************************************************************************** +; Weapon Overheating Settings +; +; The following modifiers can be used to fine-tune weapon overheating settings for different gun classes +; These modifiers are applied to the base value of the weapon. Valid values are from 0.1 to 10.0 +;****************************************************************************************************************************** +; ---------------- PISTOLS -------------------- +OVERHEATING_JAM_THRESHOLD_PISTOL_MODIFIER = 1.0 +OVERHEATING_DAMAGE_THRESHOLD_PISTOL_MODIFIER = 1.0 +OVERHEATING_TEMPERATURE_PISTOL_MODIFIER = 1.0 +OVERHEATING_COOLDOWN_PISTOL_MODIFIER = 1.0 +; ------------ MACHINE PISTOLS ---------------- +OVERHEATING_JAM_THRESHOLD_MP_MODIFIER = 1.0 +OVERHEATING_DAMAGE_THRESHOLD_MP_MODIFIER = 1.0 +OVERHEATING_TEMPERATURE_MP_MODIFIER = 1.0 +OVERHEATING_COOLDOWN_MP_MODIFIER = 1.0 +; ----------------- SMGS ---------------------- +OVERHEATING_JAM_THRESHOLD_SMG_MODIFIER = 1.0 +OVERHEATING_DAMAGE_THRESHOLD_SMG_MODIFIER = 1.0 +OVERHEATING_TEMPERATURE_SMG_MODIFIER = 1.0 +OVERHEATING_COOLDOWN_SMG_MODIFIER = 1.0 +; ---------------- RIFLES --------------------- +OVERHEATING_JAM_THRESHOLD_RIFLE_MODIFIER = 1.0 +OVERHEATING_DAMAGE_THRESHOLD_RIFLE_MODIFIER = 1.0 +OVERHEATING_TEMPERATURE_RIFLE_MODIFIER = 1.0 +OVERHEATING_COOLDOWN_RIFLE_MODIFIER = 1.0 +; ------------- SNIPER RIFLES ----------------- +OVERHEATING_JAM_THRESHOLD_SNIPER_MODIFIER = 1.0 +OVERHEATING_DAMAGE_THRESHOLD_SNIPER_MODIFIER = 1.0 +OVERHEATING_TEMPERATURE_SNIPER_MODIFIER = 1.0 +OVERHEATING_COOLDOWN_SNIPER_MODIFIER = 1.0 +; ------------- ASSAULT RIFLES ---------------- +OVERHEATING_JAM_THRESHOLD_AR_MODIFIER = 1.0 +OVERHEATING_DAMAGE_THRESHOLD_AR_MODIFIER = 1.0 +OVERHEATING_TEMPERATURE_AR_MODIFIER = 1.0 +OVERHEATING_COOLDOWN_AR_MODIFIER = 1.0 +; ----------------- LMGS ---------------------- +OVERHEATING_JAM_THRESHOLD_LMG_MODIFIER = 1.0 +OVERHEATING_DAMAGE_THRESHOLD_LMG_MODIFIER = 1.0 +OVERHEATING_TEMPERATURE_LMG_MODIFIER = 1.0 +OVERHEATING_COOLDOWN_LMG_MODIFIER = 1.0 +; --------------- SHOTGUNS -------------------- +OVERHEATING_JAM_THRESHOLD_SHOTGUN_MODIFIER = 1.0 +OVERHEATING_DAMAGE_THRESHOLD_SHOTGUN_MODIFIER = 1.0 +OVERHEATING_TEMPERATURE_SHOTGUN_MODIFIER = 1.0 +OVERHEATING_COOLDOWN_SHOTGUN_MODIFIER = 1.0 + +;****************************************************************************************************************************** + +[Armor Settings] +;****************************************************************************************************************************** +; +; Modifiers for armor properties belong here. +; +;****************************************************************************************************************************** + + + +;****************************************************************************************************************************** + +[Explosives Settings] +;****************************************************************************************************************************** +; +; Modifiers for explosives belong here. +; +;****************************************************************************************************************************** + + + +;****************************************************************************************************************************** diff --git a/gamedir/Data/Item_Settings.ini b/gamedir/Data/Item_Settings.ini new file mode 100644 index 000000000..cdbbc9909 --- /dev/null +++ b/gamedir/Data/Item_Settings.ini @@ -0,0 +1,95 @@ +;****************************************************************************************************************************** +; +; This file holds modifiers for certain item properties. This could be weight, armor, range, damage, AP to fire, +; basically anything that is an item property defined in the different XMLs. +; +;****************************************************************************************************************************** + +[Common Settings] +;****************************************************************************************************************************** +; +; Modifiers that affect common properties of all items belong here. +; +;****************************************************************************************************************************** + + + +;****************************************************************************************************************************** + +[Weapon Settings] +;****************************************************************************************************************************** +; +; Modifiers for weapon properties belong here. +; +;****************************************************************************************************************************** + +;****************************************************************************************************************************** +; Weapon Overheating Settings +; +; The following modifiers can be used to fine-tune weapon overheating settings for different gun classes +; These modifiers are applied to the base value of the weapon. Valid values are from 0.1 to 10.0 +;****************************************************************************************************************************** +; ---------------- PISTOLS -------------------- +OVERHEATING_JAM_THRESHOLD_PISTOL_MODIFIER = 1.0 +OVERHEATING_DAMAGE_THRESHOLD_PISTOL_MODIFIER = 1.0 +OVERHEATING_TEMPERATURE_PISTOL_MODIFIER = 1.0 +OVERHEATING_COOLDOWN_PISTOL_MODIFIER = 1.0 +; ------------ MACHINE PISTOLS ---------------- +OVERHEATING_JAM_THRESHOLD_MP_MODIFIER = 1.0 +OVERHEATING_DAMAGE_THRESHOLD_MP_MODIFIER = 1.0 +OVERHEATING_TEMPERATURE_MP_MODIFIER = 1.0 +OVERHEATING_COOLDOWN_MP_MODIFIER = 1.0 +; ----------------- SMGS ---------------------- +OVERHEATING_JAM_THRESHOLD_SMG_MODIFIER = 1.0 +OVERHEATING_DAMAGE_THRESHOLD_SMG_MODIFIER = 1.0 +OVERHEATING_TEMPERATURE_SMG_MODIFIER = 1.0 +OVERHEATING_COOLDOWN_SMG_MODIFIER = 1.0 +; ---------------- RIFLES --------------------- +OVERHEATING_JAM_THRESHOLD_RIFLE_MODIFIER = 1.0 +OVERHEATING_DAMAGE_THRESHOLD_RIFLE_MODIFIER = 1.0 +OVERHEATING_TEMPERATURE_RIFLE_MODIFIER = 1.0 +OVERHEATING_COOLDOWN_RIFLE_MODIFIER = 1.0 +; ------------- SNIPER RIFLES ----------------- +OVERHEATING_JAM_THRESHOLD_SNIPER_MODIFIER = 1.0 +OVERHEATING_DAMAGE_THRESHOLD_SNIPER_MODIFIER = 1.0 +OVERHEATING_TEMPERATURE_SNIPER_MODIFIER = 1.0 +OVERHEATING_COOLDOWN_SNIPER_MODIFIER = 1.0 +; ------------- ASSAULT RIFLES ---------------- +OVERHEATING_JAM_THRESHOLD_AR_MODIFIER = 1.0 +OVERHEATING_DAMAGE_THRESHOLD_AR_MODIFIER = 1.0 +OVERHEATING_TEMPERATURE_AR_MODIFIER = 1.0 +OVERHEATING_COOLDOWN_AR_MODIFIER = 1.0 +; ----------------- LMGS ---------------------- +OVERHEATING_JAM_THRESHOLD_LMG_MODIFIER = 1.0 +OVERHEATING_DAMAGE_THRESHOLD_LMG_MODIFIER = 1.0 +OVERHEATING_TEMPERATURE_LMG_MODIFIER = 1.0 +OVERHEATING_COOLDOWN_LMG_MODIFIER = 1.0 +; --------------- SHOTGUNS -------------------- +OVERHEATING_JAM_THRESHOLD_SHOTGUN_MODIFIER = 1.0 +OVERHEATING_DAMAGE_THRESHOLD_SHOTGUN_MODIFIER = 1.0 +OVERHEATING_TEMPERATURE_SHOTGUN_MODIFIER = 1.0 +OVERHEATING_COOLDOWN_SHOTGUN_MODIFIER = 1.0 + +;****************************************************************************************************************************** + +[Armor Settings] +;****************************************************************************************************************************** +; +; Modifiers for armor properties belong here. +; +;****************************************************************************************************************************** + + + +;****************************************************************************************************************************** + +[Explosives Settings] +;****************************************************************************************************************************** +; +; Modifiers for explosives belong here. +; +;****************************************************************************************************************************** + + + +;******************************************************************************************************************************