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- added second weapon cleaning operation to clean all guns
- added missing texts - cleaned up tripwire-related code git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@5538 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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@@ -665,7 +665,7 @@ extern OBJECTTYPE gTempObject;
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#define AC_IRONSIGHT 0x00400000 //4194304 // for attachable Iron Sights
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#define AC_FEEDER 0x00800000 //8388608 // allow external feeding
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#define AC_MODPOUCH 0x01000000 //16777216 // for new modular pouches
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#define AC_RIFLEGRENADE 0x02000000 //33554432 // rifle grenades are oneshot grenade launchers that launch themselves (and need bullet)
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#define AC_RIFLEGRENADE 0x02000000 //33554432 // GL, needs a bullet and blocks other firing modes
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#define AC_MISC15 0x04000000 //67108864
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#define AC_MISC16 0x08000000 //134217728
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#define AC_MISC17 0x10000000 //268435456
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@@ -800,7 +800,7 @@ extern OBJECTTYPE gTempObject;
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#define CORPSE_PANTS_BLUE 0x10000000 //268435456
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#define CORPSE_PANTS_BEIGE 0x20000000 //536870912
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#define CORPSE_STRIPPED 0x40000000 //1073741824
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//#define unused 0x80000000 //2147483648*/
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#define TRIPWIRE_ACTIVATED 0x80000000 //2147483648 // for tripwire activation (gets set and unset when activating tripwire)
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// ----------------------------------------------------------------
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// replaces candamage
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