Move iter->exists() check to first

This commit is contained in:
Asdow
2026-06-12 15:52:24 +03:00
parent 9b654ff3f1
commit 6a8a22aba2
10 changed files with 38 additions and 38 deletions
+1 -1
View File
@@ -147,7 +147,7 @@ void SoldierTooltip( SOLDIERTYPE* pSoldier )
{
OBJECTTYPE* pObject = &(gusSelectedSoldier->inv[HANDPOS]);
for (attachmentList::iterator iter = (*pObject)[0]->attachments.begin(); iter != (*pObject)[0]->attachments.end(); ++iter) {
if ( Item[iter->usItem].visionrangebonus > 0 && iter->exists())
if ( iter->exists() && Item[iter->usItem].visionrangebonus > 0 )
{
fMercIsUsingScope = TRUE;
break;