diff --git a/Strategic/MilitiaSquads.cpp b/Strategic/MilitiaSquads.cpp index e1c31e57..9d865be7 100644 --- a/Strategic/MilitiaSquads.cpp +++ b/Strategic/MilitiaSquads.cpp @@ -930,18 +930,8 @@ BOOLEAN CheckStandardConditionsForDirection( INT16 sSMapX, INT16 sSMapY, INT16 s // Test for Wilderness/Minor -> Minor else if (fTargetIsMinorTown) { - // Is allowed by INI? - if (gGameExternalOptions.fAllowMilitiaMoveThroughMinorCities && - pTargetSector->fSurfaceWasEverPlayerControlled ) // Have we visited this sector before? - { - // Fine then. Works the same as wilderness->wilderness. - fCanSimpleMove = TRUE; - } - else - { - // Movement through Minor Cities isn't allowed. - fCanSimpleMove = FALSE; - } + // Movement through Minor Cities isn't allowed. + fCanSimpleMove = FALSE; } // Wilderness/Minor -> Wilderness else