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Fix movement cost problems in 100AP. Externalized the movement cost modifiers and changed the run modifier from a divisor to a flat modifier like other forms of movement use.
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2618 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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@@ -1,7 +1,7 @@
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<?xml version="1.0" encoding="Windows-1252"?>
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<VisualStudioProject
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ProjectType="Visual C++"
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Version="8,00"
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Version="8.00"
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Name="ja2_2005Express"
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ProjectGUID="{F44669E7-74AC-444B-B75F-F16F4B9F0265}"
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RootNamespace="ja2_2005Express"
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@@ -17,7 +17,7 @@
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<Configurations>
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<Configuration
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Name="Debug|Win32"
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OutputDirectory="C:\games\jagged alliance 2 EN"
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OutputDirectory="\games\jagged alliance 2"
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IntermediateDirectory="$(ConfigurationName)"
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ConfigurationType="1"
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InheritedPropertySheets=".\ja2_2005Express.vsprops;.\ja2_2005ExpressDebug.vsprops"
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