- DIRT_GLOBAL_MODIFIER is a global modifier to dirt generation

- second cleaning button in menu now orders entire team to clean their guns
- global overheating modifier now also multiplies attachment modifiers
- cleaning kits always use up 1% on use


git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@5913 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
Flugente
2013-03-10 01:15:19 +00:00
parent 16d0d1ea8a
commit 6c0d94dadd
17 changed files with 42 additions and 35 deletions
+2 -2
View File
@@ -2922,8 +2922,8 @@ CHAR16 TacticalStr[][ MED_STRING_LENGTH ] =
// added by Flugente: selection of a function to call in tactical
L"你想要做的是什么?",
L"装满水壶",
L"清理枪支污垢",
L"清理所有枪支污垢",
L"Clean guns (Merc)",//TODO.Translate
L"Clean guns (Team)",
L"脱掉衣服",
// added by Flugente: decide what to do with the corpses
+2 -2
View File
@@ -2919,8 +2919,8 @@ CHAR16 TacticalStr[][ MED_STRING_LENGTH ] =
// added by Flugente: selection of a function to call in tactical // TODO.Translate
L"What do you want to do?",
L"Fill canteens",
L"Clean gun",
L"Clean all guns",
L"Clean guns (Merc)",//TODO.Translate
L"Clean guns (Team)",
L"Take off clothes",
// added by Flugente: decide what to do with the corpses
+2 -2
View File
@@ -2921,8 +2921,8 @@ CHAR16 TacticalStr[][ MED_STRING_LENGTH ] =
// added by Flugente: selection of a function to call in tactical
L"What do you want to do?",
L"Fill canteens",
L"Clean gun",
L"Clean all guns",
L"Clean guns (Merc)",
L"Clean guns (Team)",
L"Take off clothes",
// added by Flugente: decide what to do with the corpses
+2 -2
View File
@@ -2926,8 +2926,8 @@ CHAR16 TacticalStr[][ MED_STRING_LENGTH ] =
// added by Flugente: selection of a function to call in tactical // TODO.Translate
L"What do you want to do?",
L"Fill canteens",
L"Clean gun",
L"Clean all guns",
L"Clean guns (Merc)",//TODO.Translate
L"Clean guns (Team)",
L"Take off clothes",
// added by Flugente: decide what to do with the corpses
+2 -2
View File
@@ -2924,8 +2924,8 @@ CHAR16 TacticalStr[][ MED_STRING_LENGTH ] =
// added by Flugente: selection of a function to call in tactical
L"Was möchten Sie tun?",
L"Feldflasche auffüllen",
L"Waffe reinigen",
L"Alle Waffen reinigen",
L"Clean guns (Merc)",//TODO.Translate
L"Clean guns (Team)",
L"Kleidung ausziehen",
// added by Flugente: decide what to do with the corpses
+2 -2
View File
@@ -2913,8 +2913,8 @@ CHAR16 TacticalStr[][ MED_STRING_LENGTH ] =
// added by Flugente: selection of a function to call in tactical // TODO.Translate
L"What do you want to do?",
L"Fill canteens",
L"Clean gun",
L"Clean all guns",
L"Clean guns (Merc)",//TODO.Translate
L"Clean guns (Team)",
L"Take off clothes",
// added by Flugente: decide what to do with the corpses
+2 -2
View File
@@ -2930,8 +2930,8 @@ CHAR16 TacticalStr[][ MED_STRING_LENGTH ] =
// added by Flugente: selection of a function to call in tactical // TODO.Translate
L"What do you want to do?",
L"Fill canteens",
L"Clean gun",
L"Clean all guns",
L"Clean guns (Merc)",//TODO.Translate
L"Clean guns (Team)",
L"Take off clothes",
// added by Flugente: decide what to do with the corpses
+2 -2
View File
@@ -2921,8 +2921,8 @@ CHAR16 TacticalStr[][ MED_STRING_LENGTH ] =
// added by Flugente: selection of a function to call in tactical // TODO.Translate
L"Что будем делать?",
L"Наполнить фляги",
L"Почистить оружие",
L"Почистить всё оружие",
L"Clean guns (Merc)",//TODO.Translate
L"Clean guns (Team)",
L"Снять одежду",
// added by Flugente: decide what to do with the corpses
+2 -2
View File
@@ -2923,8 +2923,8 @@ CHAR16 TacticalStr[][ MED_STRING_LENGTH ] =
// added by Flugente: selection of a function to call in tactical // TODO.Translate
L"What do you want to do?",
L"Fill canteens",
L"Clean gun",
L"Clean all guns",
L"Clean guns (Merc)",//TODO.Translate
L"Clean guns (Team)",
L"Take off clothes",
// added by Flugente: decide what to do with the corpses