diff --git a/GameVersion.h b/GameVersion.h index 02e50db1..c1019b08 100644 --- a/GameVersion.h +++ b/GameVersion.h @@ -20,12 +20,12 @@ extern CHAR16 zTrackingNumber[16]; // // Keeps track of the saved game version. Increment the saved game version whenever // you will invalidate the saved game file -#define SAVE_GAME_VERSION 103 //102 //101 //100 // 99 +#define SAVE_GAME_VERSION 104 //103 //102 //101 //100 // 99 //these I don't so much need here -#define CURRENT_SAVEGAME_DATATYPE_VERSION 103 -#define FIRST_SAVEGAME_DATATYPE_CHANGE 102 +#define CURRENT_SAVEGAME_DATATYPE_VERSION 104 +#define FIRST_SAVEGAME_DATATYPE_CHANGE 103 //#define SECOND_SAVEGAME_DATATYPE_CHANGE 999, #define CURRENT_SAVEGAME_DATATYPE_VERSION 999