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Merged from revision: 7114
Updates/Fixes (by Sevenfm) 1. Added grenade throwing range modifier to item_settings.ini: RANGE_GRENADE_MODIFIER = 1.0 This modifier is applied to grenades and regular thrown items. 2. Changed 100 to bBreathMax in throwing range penalty calculation. This should make grenades more useful. 3. Minor visual fixes (alt healthbar placement, 'roof' text placement when SHOW_ENEMY_WEAPON is true ) 4. Added xml tags for merge type <13>: you can use u.knife on tripwire roll to get 2 tripwires. Status of tripwire roll will be reduced by 2 points. Also lookup table for merges is updated for xml editor to work correctly. 5. Added several new loadscreenhints. 6. Press 'y' in tactical for quick transformation of item in hand - useful for switching flashlights on and off. git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@7116 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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@@ -544,4 +544,9 @@ void DrawNCTHCursorItemPics( INT16 sStartScreenX, INT16 sStartScreenY );
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void GetEnemyInfoString( SOLDIERTYPE* pSelectedSoldier, SOLDIERTYPE* pTargetSoldier, BOOLEAN showExactInfo, CHAR16 *NameStr );
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void ShowEnemyWeapon( INT16 sX, INT16 sY, SOLDIERTYPE* pTargetSoldier );
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void ShowAdditionalInfo( INT16 sX, INT16 sY, SOLDIERTYPE* pTargetSoldier );
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void ShowRankIcon( INT16 sXPos, INT16 sYPos, SOLDIERTYPE* pSoldier );
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void ShowEnemyHealthBar( INT16 sX, INT16 sY, SOLDIERTYPE* pSoldier );
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#endif
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