diff --git a/Tactical/Handle Items.cpp b/Tactical/Handle Items.cpp index a2ccf165..61ca2b79 100644 --- a/Tactical/Handle Items.cpp +++ b/Tactical/Handle Items.cpp @@ -5786,7 +5786,7 @@ void SoldierStealItemFromSoldier( SOLDIERTYPE *pSoldier, SOLDIERTYPE *pOpponent, if ( fShouldSayCoolQuote && pSoldier->bTeam == gbPlayerNum ) { // Do we have this quote..? - if ( QuoteExp_GotGunOrUsedGun[ pSoldier->ubProfile ] == QUOTE_FOUND_SOMETHING_SPECIAL ) + if ( QuoteExp[ pSoldier->ubProfile ].QuoteExpGotGunOrUsedGun == QUOTE_FOUND_SOMETHING_SPECIAL ) { // Have we not said it today? if ( !( pSoldier->usQuoteSaidFlags & SOLDIER_QUOTE_SAID_FOUND_SOMETHING_NICE ) ) diff --git a/Tactical/Rotting Corpses.cpp b/Tactical/Rotting Corpses.cpp index ba58e3d2..321edae4 100644 --- a/Tactical/Rotting Corpses.cpp +++ b/Tactical/Rotting Corpses.cpp @@ -1929,7 +1929,7 @@ void LookForAndMayCommentOnSeeingCorpse( SOLDIERTYPE *pSoldier, INT32 sGridNo, U SOLDIERTYPE *pTeamSoldier; - if ( QuoteExp_HeadShotOnly[ pSoldier->ubProfile ] == 1 ) + if ( QuoteExp[ pSoldier->ubProfile ].QuoteExpHeadShotOnly == 1 ) { return; }