Skill Tooltip on Merc Portrait (by Buggler)

- Skills/Traits tooltip over merc portrait in Tactical & Strategic screen
- Fixed Traits tooltip on 'more' popup in personnel screen 
- Increased Energy Bar Color Contrast
- Swapped Mechanical & Explosive Skill in Tactical & Strategic screen to standardize across all screens including AIM, MERC & Personnel screen

Optional Skill Tooltip On Merc Portrait (by Buggler)
- Option to show skill/traits tooltip on merc portrait in AIM/MERC hire screen
- Enhanced merc inventory tooltip to show full BR info in AIM/MERC hire screen
- Fixed BR heavy weapon AP tooltip display bug
- Fixed MERC Exp Lv statistic color

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@5802 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
Wanne
2013-01-22 13:21:01 +00:00
parent fb3d410dd9
commit 6c91b61e6f
20 changed files with 893 additions and 539 deletions
+5 -5
View File
@@ -37,13 +37,13 @@
#define POISON_BLEEDING_BAR_SHADOW FROMRGB( 128, 60, 128 )
#define POISON_BLEEDING_BAR FROMRGB( 240, 20, 240 )
#define CURR_BREATH_BAR_SHADOW FROMRGB( 8, 12, 118 ) // the MAX max breatth, always at 100%
#define CURR_BREATH_BAR FROMRGB( 8, 12, 160 )
#define CURR_MAX_BREATH FROMRGB( 0, 0, 0 ) // the current max breath, black
#define CURR_MAX_BREATH_SHADOW FROMRGB( 0, 0, 0 )
#define CURR_BREATH_BAR_SHADOW FROMRGB( 17, 24, 170 ) // the lt blue current breath
#define CURR_BREATH_BAR FROMRGB( 46, 51, 243 )
#define CURR_MAX_BREATH FROMRGB( 0, 0, 0 ) // the current max breath, black
#define CURR_MAX_BREATH_SHADOW FROMRGB( 0, 0, 0 )
#define MORALE_BAR_SHADOW FROMRGB( 8, 112, 12 )
#define MORALE_BAR FROMRGB( 8, 180, 12 )
#define BREATH_BAR_SHADOW FROMRGB( 60, 108, 108 ) // the lt blue current breath
#define BREATH_BAR_SHADOW FROMRGB( 60, 108, 108 ) // the MAX max breath, always at 100%
#define BREATH_BAR FROMRGB( 113, 178, 218 )
#define BREATH_BAR_SHAD_BACK FROMRGB( 1,1,1 )
#define FACE_WIDTH 48