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Skill Tooltip on Merc Portrait (by Buggler)
- Skills/Traits tooltip over merc portrait in Tactical & Strategic screen - Fixed Traits tooltip on 'more' popup in personnel screen - Increased Energy Bar Color Contrast - Swapped Mechanical & Explosive Skill in Tactical & Strategic screen to standardize across all screens including AIM, MERC & Personnel screen Optional Skill Tooltip On Merc Portrait (by Buggler) - Option to show skill/traits tooltip on merc portrait in AIM/MERC hire screen - Enhanced merc inventory tooltip to show full BR info in AIM/MERC hire screen - Fixed BR heavy weapon AP tooltip display bug - Fixed MERC Exp Lv statistic color git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@5802 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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@@ -1834,8 +1834,8 @@ STR16 pShortAttributeStrings[] =
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L"Wis", // wisdom
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L"Lvl", // experience level
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L"Mrk", // marksmanship skill
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L"Exp", // explosive skill
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L"Mec", // mechanical skill
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L"Exp", // explosive skill
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L"Med", // medical skill
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};
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@@ -2906,7 +2906,7 @@ CHAR16 TacticalStr[][ MED_STRING_LENGTH ] =
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L"Health: %d/%d\nEnergy: %d/%d\nMorale: %s\nWater: %d%s\nFood: %d%s",
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L"Health: %d/%d\nPoison: %d/%d\nEnergy: %d/%d\nMorale: %s\nWater: %d%s\nFood: %d%s",
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// added by Flugente: selection of a function to call in tactical
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// added by Flugente: selection of a function to call in tactical // TODO.Translate
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L"What do you want to do?",
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L"Fill canteens",
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L"Clean gun",
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@@ -4213,7 +4213,7 @@ STR16 MercInfo[] =
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L"Hired",
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L"Salary:",
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L"per Day",
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L"Optional Gear:",
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L"Gear:",
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L"Total:",
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L"Deceased",
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@@ -7503,7 +7503,7 @@ STR16 szPrisonerTextStr[]=
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L"Prisoners have been released!",
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L"The army now occupies the prison in %s, the prisoners were freed!",
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L"The enemy refuses to surrender!",
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L"The enemy refuses to take you as prisoners - they prefer you dead!",
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L"The enemy refuses to take you as prisoners - they prefer you dead!", // TODO.Translate
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L"This behaviour is set OFF in your ini settings.",
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};
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