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Bugfixes (by Buggler)
- Fixed shopkeeper ignoring stack prices - Fixed missing initialize for uiDiscountValue - Fixed auto-attach in tactical screen for equipped slots git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@6371 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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@@ -3275,7 +3275,7 @@ UINT32 CalcShopKeeperItemPrice( BOOLEAN fDealerSelling, BOOLEAN fUnitPriceOnly,
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UINT8 ubCnt;
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UINT32 uiUnitPrice = 0;
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UINT32 uiTotalPrice = 0;
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UINT32 uiDiscountValue;
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UINT32 uiDiscountValue = 0;
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// UINT32 uiDifFrom10 = 0;
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#ifdef JA2UB
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UINT8 ubItemsNotCounted = 0; //ja25 UB
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@@ -3387,7 +3387,6 @@ UINT8 ubItemsNotCounted = 0; //ja25 UB
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// and sells for more!
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uiItemPrice[ubCnt] += uiDiscountValue;
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}
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break;
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}
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// Flugente: backgrounds
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else if ( Item [ usItemID ].usItemClass & (IC_MAPFILTER_MELEE|IC_MAPFILTER_KIT|IC_MAPFILTER_LBE|IC_MAPFILTER_ARMOR|IC_MAPFILTER_MISC) )
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@@ -3404,7 +3403,6 @@ UINT8 ubItemsNotCounted = 0; //ja25 UB
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// and sell for more!
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uiItemPrice[ubCnt] += uiDiscountValue;
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}
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break;
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}
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// if it's the dealer selling this, make sure the item is worth at least $1
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