Added range modifier for throwing knives

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@7885 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
Flugente
2015-06-01 21:02:07 +00:00
parent ec90c52bd2
commit 6c9d75480f
4 changed files with 15 additions and 0 deletions
+2
View File
@@ -14122,6 +14122,8 @@ UINT16 GetModifiedGunRange(UINT16 usWeaponIndex)
ubRange = (INT16)((FLOAT)( ubRange * gGameExternalOptions.iGunRangeModifier ) / 100 * gItemSettings.fRangeModifierGun[ Weapon[usWeaponIndex].ubWeaponType ] );
else if (Item[Weapon[usWeaponIndex].uiIndex].usItemClass == IC_LAUNCHER )
ubRange = (INT16)((FLOAT)( ubRange * gGameExternalOptions.iGunRangeModifier ) / 100 * gItemSettings.fRangeModifierLauncher );
else if ( Item[Weapon[usWeaponIndex].uiIndex].usItemClass == IC_THROWING_KNIFE )
ubRange = (INT16)((FLOAT)(ubRange * gGameExternalOptions.iGunRangeModifier) / 100 * gItemSettings.fRangeModifierThrowingKnife);
return (UINT16)ubRange;
}