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We can now use interactive actions to alter decals on walls, so it is possible to simulate taking off an object from the scenery and add it as an item.
For more info, see http://thepit.ja-galaxy-forum.com/index.php?t=msg&goto=363513&#msg_363513 Requires GameDir >= r2601 git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@9141 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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@@ -18,6 +18,7 @@
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#define BULLET_FLAG_TRACER 0x0100
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#define BULLET_FLAG_ANTIMATERIEL 0x0200 // Flugente: bullet can destroy structures
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#define BULLET_FLAG_INFECTED 0x0400 // Flugente: bullet is infected
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#define BULLET_FLAG_WHITESMOKE 0x0800 // Flugente: bullet leaves a white smoke trail (for fire extinguisher)
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//afp-start calculate line points between two point
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#define BULLET_TRACER_MAX_LENGTH 60
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