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We can now use interactive actions to alter decals on walls, so it is possible to simulate taking off an object from the scenery and add it as an item.
For more info, see http://thepit.ja-galaxy-forum.com/index.php?t=msg&goto=363513&#msg_363513 Requires GameDir >= r2601 git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@9141 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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@@ -779,6 +779,7 @@ extern OBJECTTYPE gTempObject;
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// extended flagmask to UINT64
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#define EMPTY_BLOOD_BAG 0x0000000100000000 // this item is a empty blood bag
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#define MEDICAL_SPLINT 0x0000000200000000 // this item is a medical splint that can be applied to some diseases
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#define FIREEXTINGUISHER 0x0000000400000000 // this item is a fire extinguisher, which results in a white trail of smoke when firing
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// ----------------------------------------------------------------
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