We can now use interactive actions to alter decals on walls, so it is possible to simulate taking off an object from the scenery and add it as an item.

For more info, see http://thepit.ja-galaxy-forum.com/index.php?t=msg&goto=363513&#msg_363513

Requires GameDir >= r2601

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@9141 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
Flugente
2021-07-13 19:50:49 +00:00
parent 174b870afe
commit 6cad680b02
17 changed files with 244 additions and 69 deletions
+1
View File
@@ -779,6 +779,7 @@ extern OBJECTTYPE gTempObject;
// extended flagmask to UINT64
#define EMPTY_BLOOD_BAG 0x0000000100000000 // this item is a empty blood bag
#define MEDICAL_SPLINT 0x0000000200000000 // this item is a medical splint that can be applied to some diseases
#define FIREEXTINGUISHER 0x0000000400000000 // this item is a fire extinguisher, which results in a white trail of smoke when firing
// ----------------------------------------------------------------