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- new option: ENEMY_JAMS in [Tactical Gameplay Settings] allows enemy gun jams
- take into account unjam AP cost for jammed weapon - improved AI_BETTER_COVER option git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8409 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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@@ -1430,6 +1430,8 @@ void LoadGameExternalOptions()
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gGameExternalOptions.fAccessOtherMercInventories = iniReader.ReadBoolean("Tactical Gameplay Settings","ACCESS_OTHER_MERC_INVENTORIES", TRUE);
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gGameExternalOptions.fBackPackWeightLowersAP = iniReader.ReadBoolean("Tactical Gameplay Settings","BACKPACKWEIGHT_LOWERS_AP", TRUE);
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gGameExternalOptions.fEnemyJams = iniReader.ReadBoolean("Tactical Gameplay Settings", "ENEMY_JAMS", true, false);
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gGameExternalOptions.fExtMouseKeyEnabled = iniReader.ReadBoolean("Tactical Interface Settings", "ENABLE_EXT_MOUSE_KEYS", FALSE);
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// sevenfm: new mouse commands
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