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- new option: ENEMY_JAMS in [Tactical Gameplay Settings] allows enemy gun jams
- take into account unjam AP cost for jammed weapon - improved AI_BETTER_COVER option git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8409 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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@@ -297,6 +297,9 @@ BOOLEAN SightCoverAtSpot( SOLDIERTYPE *pSoldier, INT32 sSpot );
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BOOLEAN FindBombNearby( SOLDIERTYPE *pSoldier, INT32 sGridNo, UINT8 ubDistance );
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BOOLEAN AnyCoverFromSpot( INT32 sSpot, INT8 bLevel, INT32 sThreatLoc, INT8 bThreatLevel );
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UINT8 CountSeenEnemiesLastTurn( SOLDIERTYPE *pSoldier );
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#define MAX_FLANKS_RED 25
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#define MAX_FLANKS_YELLOW 25
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