diff --git a/GameVersion.cpp b/GameVersion.cpp
index aecdd25b..97b9a0cd 100644
--- a/GameVersion.cpp
+++ b/GameVersion.cpp
@@ -23,7 +23,7 @@ CHAR16 zVersionLabel[256] = { L"Beta v. 0.98" };
#else
//RELEASE BUILD VERSION
- CHAR16 zVersionLabel[256] = { L"Release v1.13.933" };
+ CHAR16 zVersionLabel[256] = { L"Release v1.13.1020" };
#endif
diff --git a/JA2.vcproj b/JA2.vcproj
index 75d2796a..fa75401c 100644
--- a/JA2.vcproj
+++ b/JA2.vcproj
@@ -43,10 +43,9 @@
bActive) && (pTeamSoldier->bInSector) && (pTeamSoldier->bLife >= OKLIFE) )
+ {
+
+ // See if we can get there
+ sActionGridNo = RandDestWithinRange( pTeamSoldier );
+ if ( sActionGridNo != -1 )
+ {
+ // SEND PENDING ACTION
+ pTeamSoldier->sPendingActionData2 = sActionGridNo;
+ //pTeamSoldier->bPendingActionData3 = ubDirection;
+ pTeamSoldier->ubPendingActionAnimCount = 0;
+ pTeamSoldier->usUIMovementMode = RUNNING;
+
+ // CHECK IF WE ARE AT THIS GRIDNO NOW
+ if ( pTeamSoldier->sGridNo != sActionGridNo )
+ {
+ // WALK UP TO DEST FIRST
+ SendGetNewSoldierPathEvent( pTeamSoldier, sActionGridNo, pTeamSoldier->usUIMovementMode );
+ }
+ }
+
+ }
+ }
+
+ if ( GetSoldier( &pSoldier, gusSelectedSoldier ) )
+ {
+ DeductPoints( pSoldier, AP_TALK, 0 );
+ StatChange( pSoldier, LDRAMT, 1, FALSE );
+ }
+
+ // stop showing menu
+ fShowMilitiaControlMenu = FALSE;
+ giAssignHighLine = -1;
+
+ // set dirty flag
+ fTeamPanelDirty = TRUE;
+ fMapScreenBottomDirty = TRUE;
+ }
+ break;
+
+
+
case( MILCON_MENU_ALL_GETDOWN ):
{
UINT8 cnt;
diff --git a/Utils/_DutchText.cpp b/Utils/_DutchText.cpp
index 6ef2c8fd..3429e7bf 100644
--- a/Utils/_DutchText.cpp
+++ b/Utils/_DutchText.cpp
@@ -627,6 +627,7 @@ STR16 pMilitiaControlMenuStrings[] =
L"All: Hold Position",
L"All: Retreat",
L"All: Come to me",
+ L"All: Spread out",
L"All: Get down",
L"All: Take cover",
//L"All: Find items",
diff --git a/Utils/_EnglishText.cpp b/Utils/_EnglishText.cpp
index 56b6d4ab..d6fa3093 100644
--- a/Utils/_EnglishText.cpp
+++ b/Utils/_EnglishText.cpp
@@ -642,6 +642,7 @@ STR16 pMilitiaControlMenuStrings[] =
L"All: Hold Position",
L"All: Retreat",
L"All: Come to me",
+ L"All: Spread out",
L"All: Get down",
L"All: Take cover",
//L"All: Find items",
diff --git a/Utils/_FrenchText.cpp b/Utils/_FrenchText.cpp
index ce1361ad..c0518378 100644
--- a/Utils/_FrenchText.cpp
+++ b/Utils/_FrenchText.cpp
@@ -633,6 +633,7 @@ STR16 pMilitiaControlMenuStrings[] =
L"All: Hold Position",
L"All: Retreat",
L"All: Come to me",
+ L"All: Spread out",
L"All: Get down",
L"All: Take cover",
//L"All: Find items",
diff --git a/Utils/_ItalianText.cpp b/Utils/_ItalianText.cpp
index 78b07841..e7b6a90a 100644
--- a/Utils/_ItalianText.cpp
+++ b/Utils/_ItalianText.cpp
@@ -626,6 +626,7 @@ STR16 pMilitiaControlMenuStrings[] =
L"All: Hold Position",
L"All: Retreat",
L"All: Come to me",
+ L"All: Spread out",
L"All: Get down",
L"All: Take cover",
//L"All: Find items",
diff --git a/Utils/_PolishText.cpp b/Utils/_PolishText.cpp
index cccf08a1..113c4927 100644
--- a/Utils/_PolishText.cpp
+++ b/Utils/_PolishText.cpp
@@ -627,6 +627,7 @@ STR16 pMilitiaControlMenuStrings[] =
L"All: Hold Position",
L"All: Retreat",
L"All: Come to me",
+ L"All: Spread out",
L"All: Get down",
L"All: Take cover",
//L"All: Find items",
diff --git a/Utils/_RussianText.cpp b/Utils/_RussianText.cpp
index 9417102a..6ecc3a6c 100644
--- a/Utils/_RussianText.cpp
+++ b/Utils/_RussianText.cpp
@@ -637,6 +637,7 @@ STR16 pMilitiaControlMenuStrings[] =
L"All: Hold Position",
L"All: Retreat",
L"All: Come to me",
+ L"All: Spread out",
L"All: Get down",
L"All: Take cover",
//L"All: Find items",