Altered the pName field from Pockets.xml to a CHAR16 value so it will support multilingual code.

Updated the Pockets.xml reader function so that we can include a german.pockets.xml and russian.pockets.xml (and any other language we eventually choose to support) just like we have with Items.xml.
I moved the "Sold Item" and "Delete Item" phrases to the language specific cpp files.
I updated the SHIFT+N hotkey so that it will now work from the strategic screen.  On tactical it handles the entire team.  On strategic, it handles only the one merc who is currently active.
I fixed a problem with the ALT+W cheat key so that it cycles properly.
I fixed a problem with the backpack buttons where the button key wasn't being properly deleted.  This could sometimes cause an "overload" which would result in a crash.

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@1873 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
ChrisL
2008-03-09 17:26:55 +00:00
parent 43ca24dda8
commit 6d31772abd
17 changed files with 191 additions and 67 deletions
+9 -5
View File
@@ -2813,14 +2813,16 @@ void CycleItemDescriptionItem( INT16 sX, INT16 sY )
{
usOldItem--;
if ( usOldItem < 1 )
{
usOldItem = MAXITEMS-1;
}
while ( usOldItem > 0 && ( Item[usOldItem].usItemClass == IC_NONE || Item[usOldItem].usItemClass == 0 ))
{
usOldItem--;
}
if ( usOldItem < 0 )
{
usOldItem = MAXITEMS-1;
if(usOldItem < 1)
usOldItem = MAXITEMS-1;
}
}
else
@@ -2835,6 +2837,8 @@ void CycleItemDescriptionItem( INT16 sX, INT16 sY )
while (usOldItem < MAXITEMS && (Item[usOldItem].usItemClass == IC_NONE || Item[usOldItem].usItemClass == 0 ))
{
usOldItem++;
if(usOldItem >= MAXITEMS)
usOldItem = 1;
}
}