Altered the pName field from Pockets.xml to a CHAR16 value so it will support multilingual code.

Updated the Pockets.xml reader function so that we can include a german.pockets.xml and russian.pockets.xml (and any other language we eventually choose to support) just like we have with Items.xml.
I moved the "Sold Item" and "Delete Item" phrases to the language specific cpp files.
I updated the SHIFT+N hotkey so that it will now work from the strategic screen.  On tactical it handles the entire team.  On strategic, it handles only the one merc who is currently active.
I fixed a problem with the ALT+W cheat key so that it cycles properly.
I fixed a problem with the backpack buttons where the button key wasn't being properly deleted.  This could sometimes cause an "overload" which would result in a crash.

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@1873 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
ChrisL
2008-03-09 17:26:55 +00:00
parent 43ca24dda8
commit 6d31772abd
17 changed files with 191 additions and 67 deletions
+6 -1
View File
@@ -133,7 +133,7 @@ lbepocketEndElementHandle(void *userData, const XML_Char *name)
if ( !onlyLocalizedText )
LBEPocketType.push_back(pData->curLBEPocket);
else
strcpy(LBEPocketType[pData->curLBEPocket.pIndex].pName, pData->curLBEPocket.pName);
wcscpy(LBEPocketType[pData->curLBEPocket.pIndex].pName,pData->curLBEPocket.pName);
}
else if(strcmp(name, "pIndex") == 0)
{
@@ -143,6 +143,7 @@ lbepocketEndElementHandle(void *userData, const XML_Char *name)
else if(strcmp(name, "pName") == 0)
{
pData->curElement = ELEMENT;
#if 0
if(MAX_CHAR_DATA_LENGTH >= strlen(pData->szCharData))
strcpy(pData->curLBEPocket.pName,pData->szCharData);
else
@@ -150,6 +151,10 @@ lbepocketEndElementHandle(void *userData, const XML_Char *name)
strncpy(pData->curLBEPocket.pName,pData->szCharData,MAX_CHAR_DATA_LENGTH);
pData->curLBEPocket.pName[MAX_CHAR_DATA_LENGTH] = '\0';
}
#else
MultiByteToWideChar( CP_UTF8, 0, pData->szCharData, -1, pData->curLBEPocket.pName, sizeof(pData->curLBEPocket.pName)/sizeof(pData->curLBEPocket.pName[0]) );
pData->curLBEPocket.pName[sizeof(pData->curLBEPocket.pName)/sizeof(pData->curLBEPocket.pName[0]) - 1] = '\0';
#endif
}
else if(strcmp(name, "pSilhouette") == 0)
{