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Fix AI deadlock when multiple soldiers occupy the same tile
Fix to reset Pablo so that future thefts can also be punished git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@1169 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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@@ -342,6 +342,8 @@ void BobbyRayPurchaseEventCallback( UINT8 ubOrderID )
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SetFactFalse( FACT_PABLOS_STOLE_FROM_LATEST_SHIPMENT );
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}
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SetFactFalse( FACT_PLAYER_FOUND_ITEMS_MISSING );
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SetFactFalse( FACT_LARGE_SIZED_OLD_SHIPMENT_WAITING );
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if ( CheckFact( FACT_NEXT_PACKAGE_CAN_BE_DELAYED, 0 ) )
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