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- code cleanup mostly from Brent Johnson (Nonomori), a very few from me
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@508 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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@@ -586,7 +586,7 @@ void HandleBeginScreenTextEvent( UINT32 uiKey )
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uiFullNameCharacterPosition = 0;
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}
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// make sure we haven't moved too far
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if( ( uiFullNameCursorPosition + StringPixLength( ( CHAR16 *)&(uiKey ), FONT14ARIAL ) ) > FULL_NAME_REGION_WIDTH + 196 + LAPTOP_SCREEN_UL_X)
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if( ( uiFullNameCursorPosition + StringPixLength( ( CHAR16 *)&(uiKey ), FONT14ARIAL ) ) > (UINT32)FULL_NAME_REGION_WIDTH + 196 + LAPTOP_SCREEN_UL_X)
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{
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// do nothing for now, when pop up is in place, display
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break;
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@@ -622,7 +622,7 @@ void HandleBeginScreenTextEvent( UINT32 uiKey )
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}
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// make sure we haven't moved too far
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if( ( uiNickNameCursorPosition + StringPixLength( (CHAR16 *)&(uiKey ), FONT14ARIAL ) ) > NICK_NAME_REGION_WIDTH + 196 + LAPTOP_SCREEN_UL_X )
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if( ( uiNickNameCursorPosition + StringPixLength( (CHAR16 *)&(uiKey ), FONT14ARIAL ) ) > (UINT32)NICK_NAME_REGION_WIDTH + 196 + LAPTOP_SCREEN_UL_X )
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{
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// do nothing for now, when pop up is in place, display
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break;
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@@ -1244,8 +1244,6 @@ void Print8CharacterOnlyString( void )
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BOOLEAN CheckCharacterInputForEgg( void )
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{
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MERC_HIRE_STRUCT HireMercStruct;
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#ifndef JA2BETAVERSION
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return( FALSE );
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#else
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@@ -1456,6 +1454,8 @@ BOOLEAN CheckCharacterInputForEgg( void )
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iPortraitNumber = 2;
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//DEF: temp
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MERC_HIRE_STRUCT HireMercStruct;
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HireMercStruct.sSectorX = gsMercArriveSectorX;
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HireMercStruct.sSectorY = gsMercArriveSectorY;
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HireMercStruct.bSectorZ = 0;
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