- code cleanup mostly from Brent Johnson (Nonomori), a very few from me

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@508 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
Lesh
2006-09-06 19:10:08 +00:00
parent f205c1f620
commit 6df124efd7
34 changed files with 174 additions and 175 deletions
+1 -1
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@@ -4092,7 +4092,7 @@ void DrawDialogBox( INT32 iDlgBox )
//------------------------------------------------------------------------------------------------------
template INT32 CreateCheckBoxButton<char const *>(INT16, INT16, char *, INT16, GUI_CALLBACK);
// template INT32 CreateCheckBoxButton<char const *>(INT16, INT16, char *, INT16, GUI_CALLBACK);
template INT32 CreateCheckBoxButton<char const *>(INT16, INT16, char const *, INT16, GUI_CALLBACK);
template <typename string3>
INT32 CreateCheckBoxButton( INT16 x, INT16 y, string3 filename, INT16 Priority, GUI_CALLBACK ClickCallback )
+1 -1
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@@ -494,7 +494,7 @@ template void _FailMessage<char const *, char const *>(char const *, unsigned in
template void _FailMessage<int, char const *>(int, unsigned int, char const *);
template void _FailMessage<int, char *>(int, unsigned int, char *);
template void _FailMessage<char *, char *>(char *, unsigned int, char *);
template void _FailMessage<char *, char *>(unsigned char *, unsigned int, char *);
// template void _FailMessage<char *, char *>(unsigned char *, unsigned int, char *);
template void _FailMessage<unsigned char *, char const *>(unsigned char *, unsigned int, char const *);
template <typename type1, typename type2>
void _FailMessage( type1 pString, UINT32 uiLineNum, type2 pSourceFile )
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@@ -118,7 +118,7 @@ UINT8 gbPixelDepth = PIXEL_DEPTH;
INT32 FAR PASCAL WindowProcedure(HWND hWindow, UINT16 Message, WPARAM wParam, LPARAM lParam)
{
static fRestore = FALSE;
static BOOLEAN fRestore = FALSE;
if(gfIgnoreMessages)
return(DefWindowProc(hWindow, Message, wParam, lParam));
+1 -1
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@@ -1207,7 +1207,7 @@ BOOLEAN fRemoved;
FileClose(hFile);
strcpy(pSampleList[uiSample].pName, pFilename);
strupr(pSampleList[uiSample].pName);
_strupr(pSampleList[uiSample].pName);
pSampleList[uiSample].uiSize=uiSize;
pSampleList[uiSample].uiFlags|=SAMPLE_ALLOCATED;
return(uiSample);
+1 -1
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@@ -2963,7 +2963,7 @@ HRESULT ReturnCode;
return(TRUE);
}
template void FatalError<char const *>(char *, ...);
// template void FatalError<char const *>(char *, ...);
template void FatalError<char const *>(char const *, ...);
template <typename string1>
void FatalError( string1 pError, ...)