- code cleanup mostly from Brent Johnson (Nonomori), a very few from me

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@508 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
Lesh
2006-09-06 19:10:08 +00:00
parent f205c1f620
commit 6df124efd7
34 changed files with 174 additions and 175 deletions
+1 -1
View File
@@ -494,7 +494,7 @@ template void _FailMessage<char const *, char const *>(char const *, unsigned in
template void _FailMessage<int, char const *>(int, unsigned int, char const *);
template void _FailMessage<int, char *>(int, unsigned int, char *);
template void _FailMessage<char *, char *>(char *, unsigned int, char *);
template void _FailMessage<char *, char *>(unsigned char *, unsigned int, char *);
// template void _FailMessage<char *, char *>(unsigned char *, unsigned int, char *);
template void _FailMessage<unsigned char *, char const *>(unsigned char *, unsigned int, char const *);
template <typename type1, typename type2>
void _FailMessage( type1 pString, UINT32 uiLineNum, type2 pSourceFile )