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- code cleanup mostly from Brent Johnson (Nonomori), a very few from me
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@508 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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@@ -118,7 +118,7 @@ UINT8 gbPixelDepth = PIXEL_DEPTH;
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INT32 FAR PASCAL WindowProcedure(HWND hWindow, UINT16 Message, WPARAM wParam, LPARAM lParam)
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{
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static fRestore = FALSE;
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static BOOLEAN fRestore = FALSE;
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if(gfIgnoreMessages)
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return(DefWindowProc(hWindow, Message, wParam, lParam));
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