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- code cleanup mostly from Brent Johnson (Nonomori), a very few from me
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@508 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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@@ -188,7 +188,7 @@ void SetRaisedObjectFlag( char *cFilename, TILE_IMAGERY *pTileSurf )
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GetRootName( (INT8 *)cRootFile, (INT8 *)cFilename );
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while( ubRaisedObjectFiles[ cnt ][ 0 ] != '1' )
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{
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if ( stricmp( ubRaisedObjectFiles[ cnt ], cRootFile ) == 0 )
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if ( _stricmp( ubRaisedObjectFiles[ cnt ], cRootFile ) == 0 )
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{
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pTileSurf->bRaisedObjectType = TRUE;
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}
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