****************************************************************************

** Merged Source Code from Development trunk, for the Spring 2011 Release **
****************************************************************************
o Development Trunk (Revision: 4444):  https://81.169.133.124/source/ja2/branches/Wanne/JA2%201.13%20MP
o This trunk (the official 1.13 source trunk) will only be used for fixing bugs. No new features will be added here.
  New Features are only included in the Development trunk
o !!! After we have fixed a bug here in this trunk, we should MANUALLY merge the bugfix in the development trunk !!!

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@4446 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
Wanne
2011-05-26 11:04:47 +00:00
parent c999420bb7
commit 6e2bdd557c
191 changed files with 17816 additions and 6106 deletions
+12 -11
View File
@@ -27,6 +27,7 @@
#include "environment.h"
#include "selectwin.h"
#include "Simple Render Utils.h"
#include "Text.h"
#endif
BOOLEAN fBuildingShowRoofs, fBuildingShowWalls, fBuildingShowRoomInfo;
@@ -82,16 +83,16 @@ void UpdateBuildingsInfo()
//print the headers on top of the columns
SetFont( SMALLCOMPFONT );
SetFontForeground( FONT_RED );
mprintfEditor( iScreenWidthOffset + 112, 2 * iScreenHeightOffset + 362, L"TOGGLE");
mprintfEditor( iScreenWidthOffset + 114, 2 * iScreenHeightOffset + 372, L"VIEWS");
mprintfEditor( iScreenWidthOffset + 112, 2 * iScreenHeightOffset + 362, iUpdateBuildingsInfoText[0]);
mprintfEditor( iScreenWidthOffset + 114, 2 * iScreenHeightOffset + 372, iUpdateBuildingsInfoText[1]);
SetFontForeground( FONT_YELLOW );
mprintfEditor( iScreenWidthOffset + 185, 2 * iScreenHeightOffset + 362, L"SELECTION METHOD");
mprintfEditor( iScreenWidthOffset + 185, 2 * iScreenHeightOffset + 362, iUpdateBuildingsInfoText[2]);
SetFontForeground( FONT_LTGREEN );
mprintfEditor( iScreenWidthOffset + 290, 2 * iScreenHeightOffset + 362, L"SMART METHOD");
mprintfEditor( iScreenWidthOffset + 290, 2 * iScreenHeightOffset + 362, iUpdateBuildingsInfoText[3]);
SetFontForeground( FONT_LTBLUE );
mprintfEditor( iScreenWidthOffset + 390, 2 * iScreenHeightOffset + 362, L"BUILDING METHOD");
mprintfEditor( iScreenWidthOffset + 390, 2 * iScreenHeightOffset + 362, iUpdateBuildingsInfoText[4]);
SetFontForeground( FONT_GRAY2 );
mprintfEditor( iScreenWidthOffset + 437, 2 * iScreenHeightOffset + 404, L"Room#" );
mprintfEditor( iScreenWidthOffset + 437, 2 * iScreenHeightOffset + 404, iUpdateBuildingsInfoText[5] );
}
//Uses a recursive method to elimate adjacent tiles of structure information.
@@ -653,13 +654,13 @@ void RenderDoorEditingWindow()
SetFontForeground( FONT_YELLOW );
SetFontShadow( FONT_NEARBLACK );
SetFontBackground( 0 );
mprintf( iScreenWidthOffset + 210, iScreenHeightOffset + 140, L"Editing lock attributes at map index %d.", iDoorMapIndex );
mprintf( iScreenWidthOffset + 210, iScreenHeightOffset + 140, iRenderDoorEditingWindowText[0], iDoorMapIndex );
SetFontForeground( FONT_GRAY2 );
mprintf( iScreenWidthOffset + 238, iScreenHeightOffset + 160, L"Lock ID" );
mprintf( iScreenWidthOffset + 238, iScreenHeightOffset + 180, L"Trap Type" );
mprintf( iScreenWidthOffset + 238, iScreenHeightOffset + 200, L"Trap Level" );
mprintf( iScreenWidthOffset + 238, iScreenHeightOffset + 218, L"Locked" );
mprintf( iScreenWidthOffset + 238, iScreenHeightOffset + 160, iRenderDoorEditingWindowText[1] );
mprintf( iScreenWidthOffset + 238, iScreenHeightOffset + 180, iRenderDoorEditingWindowText[2] );
mprintf( iScreenWidthOffset + 238, iScreenHeightOffset + 200, iRenderDoorEditingWindowText[3] );
mprintf( iScreenWidthOffset + 238, iScreenHeightOffset + 218, iRenderDoorEditingWindowText[4] );
}
void KillDoorEditing()