****************************************************************************

** Merged Source Code from Development trunk, for the Spring 2011 Release **
****************************************************************************
o Development Trunk (Revision: 4444):  https://81.169.133.124/source/ja2/branches/Wanne/JA2%201.13%20MP
o This trunk (the official 1.13 source trunk) will only be used for fixing bugs. No new features will be added here.
  New Features are only included in the Development trunk
o !!! After we have fixed a bug here in this trunk, we should MANUALLY merge the bugfix in the development trunk !!!

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@4446 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
Wanne
2011-05-26 11:04:47 +00:00
parent c999420bb7
commit 6e2bdd557c
191 changed files with 17816 additions and 6106 deletions
+10 -2
View File
@@ -12,6 +12,7 @@ void SetupMaxActionPointsAnimation();
enum {
AP_MAXIMUM,
AP_MINIMUM,
MIN_APS_TO_INTERRUPT,
AP_MONSTER_MAXIMUM,
AP_VEHICLE_MAXIMUM,
MAX_AP_CARRIED,
@@ -94,9 +95,12 @@ AP_FOURTH_CLICK_AIM_SCOPE,
AP_FIFTH_CLICK_AIM_SCOPE,
AP_SIXTH_CLICK_AIM_SCOPE,
AP_SEVENTH_CLICK_AIM_SCOPE,
AP_EIGHTTH_CLICK_AIM_SCOPE,
AP_EIGHTH_CLICK_AIM_SCOPE,
AP_RELOAD_LOOSE,
AP_UNJAM,
AP_JUMPWINDOW, //WANNE: jump window APs
AP_WRONG_MAG,
AP_MAX_SUPPRESSED,
AP_MAX_TURN_SUPPRESSED,
@@ -107,6 +111,7 @@ AP_SUPPRESSION_MOD,
AP_SUPPRESSION_SHOCK_DIVISOR,
// HEADROCK HAM 3.3: AP loss per point of damage, inflicted when a character is knocked down by a hit to the legs.
AP_LOSS_PER_LEGSHOT_DAMAGE,
AUTOFIRE_SHOTS_AP_VALUE,
BAD_AP_COST,
DEFAULT_APS,
@@ -157,7 +162,10 @@ BP_JUMP_OVER,
BP_BACK_PACK,
BP_WORK_ZIPPER,
BP_UNJAM,
AP_JUMPWINDOW, //jump window
BP_JUMPOFFWALL,
BP_JUMPWALL,
AP_JUMPWALL,
AP_JUMPOFFWALL,
TOTAL_APBP_VALUES
};
#endif