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****************************************************************************
** Merged Source Code from Development trunk, for the Spring 2011 Release ** **************************************************************************** o Development Trunk (Revision: 4444): https://81.169.133.124/source/ja2/branches/Wanne/JA2%201.13%20MP o This trunk (the official 1.13 source trunk) will only be used for fixing bugs. No new features will be added here. New Features are only included in the Development trunk o !!! After we have fixed a bug here in this trunk, we should MANUALLY merge the bugfix in the development trunk !!! git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@4446 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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@@ -370,7 +370,7 @@ void BtnIMPConfirmYes(GUI_BUTTON *btn,INT32 reason)
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//Kaiden: And here is my Answer to the IMP E-mails only
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// profiling the last IMP made. You get the results immediately
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AddEmail(IMP_EMAIL_PROFILE_RESULTS, IMP_EMAIL_PROFILE_RESULTS_LENGTH, IMP_PROFILE_RESULTS, GetWorldTotalMin( ), LaptopSaveInfo.iIMPIndex );
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AddEmail(IMP_EMAIL_PROFILE_RESULTS, IMP_EMAIL_PROFILE_RESULTS_LENGTH, IMP_PROFILE_RESULTS, GetWorldTotalMin( ), LaptopSaveInfo.iIMPIndex, -1 );
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//RenderCharProfile( );
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@@ -1526,6 +1526,7 @@ BOOLEAN LoadImpCharacter( STR nickName )
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return FALSE;
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}
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/*
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//new camo face
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if ( gGameExternalOptions.fShowCamouflageFaces == TRUE )
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{
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@@ -1534,7 +1535,7 @@ BOOLEAN LoadImpCharacter( STR nickName )
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gCamoFace[iProfileId].gDesertCamoface = FALSE;
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gCamoFace[iProfileId].gSnowCamoface = FALSE;
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}
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*/
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// charge the player
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// is the character male?
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