****************************************************************************

** Merged Source Code from Development trunk, for the Spring 2011 Release **
****************************************************************************
o Development Trunk (Revision: 4444):  https://81.169.133.124/source/ja2/branches/Wanne/JA2%201.13%20MP
o This trunk (the official 1.13 source trunk) will only be used for fixing bugs. No new features will be added here.
  New Features are only included in the Development trunk
o !!! After we have fixed a bug here in this trunk, we should MANUALLY merge the bugfix in the development trunk !!!

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@4446 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
Wanne
2011-05-26 11:04:47 +00:00
parent c999420bb7
commit 6e2bdd557c
191 changed files with 17816 additions and 6106 deletions
+30 -27
View File
@@ -2293,37 +2293,40 @@ void recieveSETTINGS (RPCParameters *rpcParameters) //recive settings from serve
char tempstring[4];
memset( &kit, 0, sizeof( int )*20 );
for(cnt=0; cnt < 100; cnt++)
if (strcmp(cKitBag, "") != 0)
{
char tempc = cKitBag[cnt];
if( _strnicmp(&tempc, "[",1) == 0)
for(cnt=0; cnt < 100; cnt++)
{
char tempc = cKitBag[cnt];
continue;
}
if( _strnicmp(&tempc, "[",1) == 0)
{
continue;
}
else if( _strnicmp(&tempc, ",",1) == 0)
{
numnum=0;
kit[kitnum]=atoi(tempstring);
memset( &tempstring, 0, sizeof( char )*4 );
kitnum++;
continue;
}
else if( _strnicmp(&tempc, ",",1) == 0)
{
numnum=0;
kit[kitnum]=atoi(tempstring);
memset( &tempstring, 0, sizeof( char )*4 );
kitnum++;
continue;
}
else if( _strnicmp(&tempc, "]",1) == 0)
{
kit[kitnum]=atoi(tempstring);
break;
}
else
{
strncpy(&tempstring[numnum],&tempc,1);
numnum++;
else if( _strnicmp(&tempc, "]",1) == 0)
{
kit[kitnum]=atoi(tempstring);
break;
}
else
{
strncpy(&tempstring[numnum],&tempc,1);
numnum++;
}
}
}
+1 -1
View File
@@ -185,7 +185,7 @@ extern BOOLEAN fClientReceivedAllFiles;
// OJW - 20090507
// Add basic version checking, will only work from now on
// note: this cannot be longer than char[30]
#define MPVERSION "1.13MP-v1.5"
#define MPVERSION "MP v1.7"
// OJW - 2009128 - inline funcs for working with soldiers and teams
// sick of confusing myself :)
+14 -12
View File
@@ -676,26 +676,28 @@ void requestSETTINGS(RPCParameters *rpcParameters )
lan.damageMultiplier = gDamageMultiplier;
lan.sameMercAllowed = gSameMercAllowed;
lan.gsMercArriveSectorX=gsMercArriveSectorX;
lan.gsMercArriveSectorY=gsMercArriveSectorY;
lan.gsMercArriveSectorX = gsMercArriveSectorX;
lan.gsMercArriveSectorY = gsMercArriveSectorY;
lan.enemyEnabled = gEnemyEnabled;
lan.creatureEnabled = gCreatureEnabled;
lan.militiaEnabled = gMilitiaEnabled;
lan.civEnabled = gCivEnabled;
lan.gameType=gGameType;
lan.gameType = gGameType;
lan.disableMorale=gDisableMorale;
lan.reportHiredMerc=gReportHiredMerc;
lan.disableMorale = gDisableMorale;
lan.reportHiredMerc = gReportHiredMerc;
lan.secondsPerTick = gSecondsPerTick;
lan.soubBobbyRay=gGameOptions.ubBobbyRay;
lan.sofGunNut=gGameOptions.fGunNut;
lan.soubGameStyle=gGameOptions.ubGameStyle;
lan.soubDifficultyLevel=gDifficultyLevel;
lan.soubSkillTraits=gSkillTraits;
lan.sofTurnTimeLimit=gGameOptions.fTurnTimeLimit;
lan.sofIronManMode=gGameOptions.fIronManMode;
// WANNE.MP: Check
lan.soubBobbyRay = BR_AWESOME;
lan.sofGunNut = TRUE;
lan.soubGameStyle = STYLE_REALISTIC;
lan.soubDifficultyLevel = gDifficultyLevel;
lan.soubSkillTraits = gSkillTraits;
lan.sofTurnTimeLimit = TRUE;
lan.sofIronManMode = FALSE;
lan.startingCash = gStartingCash;
// Old/Old