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****************************************************************************
** Merged Source Code from Development trunk, for the Spring 2011 Release ** **************************************************************************** o Development Trunk (Revision: 4444): https://81.169.133.124/source/ja2/branches/Wanne/JA2%201.13%20MP o This trunk (the official 1.13 source trunk) will only be used for fixing bugs. No new features will be added here. New Features are only included in the Development trunk o !!! After we have fixed a bug here in this trunk, we should MANUALLY merge the bugfix in the development trunk !!! git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@4446 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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@@ -18,6 +18,7 @@
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#include "wcheck.h"
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#include "Compression.h"
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#include "vobject.h"
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#include "vobject_blitters.h"
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#endif
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#include <vfs/Core/vfs.h>
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@@ -422,6 +423,19 @@ BOOLEAN CopyImageToBuffer( HIMAGE hImage, UINT32 fBufferType, BYTE *pDestBuf, UI
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return( Copy16BPPImageTo16BPPBuffer( hImage, pDestBuf, usDestWidth, usDestHeight, usX, usY, srcRect ) );
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}
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if ( hImage->ubBitDepth == 24 && fBufferType == BUFFER_16BPP )
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{
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DbgMessage( TOPIC_HIMAGE, DBG_LEVEL_3, "Copying 24 BPP Imagery to 16BPP Buffer." );
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SGP_THROW("not yet implemented");
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return( FALSE );
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}
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if ( hImage->ubBitDepth == 32 && fBufferType == BUFFER_16BPP )
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{
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DbgMessage( TOPIC_HIMAGE, DBG_LEVEL_3, "Copying 32 BPP Imagery to 16BPP Buffer." );
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return Blt32BPPTo16BPPTrans((UINT16*)pDestBuf, usDestWidth * sizeof(UINT16), hImage->p32BPPData, usDestWidth*sizeof(UINT32), 0,0,0,0,usDestWidth, usDestHeight);
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}
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return( FALSE );
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}
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