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** Merged Source Code from Development trunk, for the Spring 2011 Release **
****************************************************************************
o Development Trunk (Revision: 4444):  https://81.169.133.124/source/ja2/branches/Wanne/JA2%201.13%20MP
o This trunk (the official 1.13 source trunk) will only be used for fixing bugs. No new features will be added here.
  New Features are only included in the Development trunk
o !!! After we have fixed a bug here in this trunk, we should MANUALLY merge the bugfix in the development trunk !!!

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@4446 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
Wanne
2011-05-26 11:04:47 +00:00
parent c999420bb7
commit 6e2bdd557c
191 changed files with 17816 additions and 6106 deletions
+12 -1
View File
@@ -234,7 +234,7 @@ void ValidateAndCorrectInBattleCounters( GROUP *pLocGroup )
if( ubInvalidGroups || pSector->ubAdminsInBattle || pSector->ubTroopsInBattle || pSector->ubElitesInBattle || pSector->ubCreaturesInBattle )
{
CHAR16 str[ 512 ];
swprintf( str, L"Strategic info warning: Sector 'in battle' counters are not clear when they should be. "
swprintf( str, L"Strategic info warning: Sector 'in battle' counters are not clear when they should be. "
L"If you can provide information on how a previous battle was resolved here or nearby patrol "
L"(auto resolve, tactical battle, cheat keys, or retreat),"
L"please forward that info (no data files necessary) as well as the following code (very important): "
@@ -276,6 +276,17 @@ void InitPreBattleInterface( GROUP *pBattleGroup, BOOLEAN fPersistantPBI )
if( gfPreBattleInterfaceActive )
return;
//CHRISL: If for some reason we're not looking at a valid sector, leave the preBattleInterface.
if( pBattleGroup != NULL && (pBattleGroup->ubSectorX < MINIMUM_VALID_X_COORDINATE ||
pBattleGroup->ubSectorX > MAXIMUM_VALID_X_COORDINATE ||
pBattleGroup->ubSectorY < MINIMUM_VALID_Y_COORDINATE ||
pBattleGroup->ubSectorY > MAXIMUM_VALID_Y_COORDINATE ||
pBattleGroup->ubSectorZ < MINIMUM_VALID_Z_COORDINATE ||
pBattleGroup->ubSectorZ > MAXIMUM_VALID_Z_COORDINATE) )
{
return;
}
gfPersistantPBI = fPersistantPBI;
if( gfPersistantPBI )