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****************************************************************************
** Merged Source Code from Development trunk, for the Spring 2011 Release ** **************************************************************************** o Development Trunk (Revision: 4444): https://81.169.133.124/source/ja2/branches/Wanne/JA2%201.13%20MP o This trunk (the official 1.13 source trunk) will only be used for fixing bugs. No new features will be added here. New Features are only included in the Development trunk o !!! After we have fixed a bug here in this trunk, we should MANUALLY merge the bugfix in the development trunk !!! git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@4446 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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@@ -234,7 +234,7 @@ void ValidateAndCorrectInBattleCounters( GROUP *pLocGroup )
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if( ubInvalidGroups || pSector->ubAdminsInBattle || pSector->ubTroopsInBattle || pSector->ubElitesInBattle || pSector->ubCreaturesInBattle )
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{
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CHAR16 str[ 512 ];
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swprintf( str, L"Strategic info warning: Sector 'in battle' counters are not clear when they should be. "
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swprintf( str, L"Strategic info warning: Sector 'in battle' counters are not clear when they should be. "
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L"If you can provide information on how a previous battle was resolved here or nearby patrol "
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L"(auto resolve, tactical battle, cheat keys, or retreat),"
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L"please forward that info (no data files necessary) as well as the following code (very important): "
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@@ -276,6 +276,17 @@ void InitPreBattleInterface( GROUP *pBattleGroup, BOOLEAN fPersistantPBI )
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if( gfPreBattleInterfaceActive )
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return;
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//CHRISL: If for some reason we're not looking at a valid sector, leave the preBattleInterface.
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if( pBattleGroup != NULL && (pBattleGroup->ubSectorX < MINIMUM_VALID_X_COORDINATE ||
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pBattleGroup->ubSectorX > MAXIMUM_VALID_X_COORDINATE ||
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pBattleGroup->ubSectorY < MINIMUM_VALID_Y_COORDINATE ||
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pBattleGroup->ubSectorY > MAXIMUM_VALID_Y_COORDINATE ||
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pBattleGroup->ubSectorZ < MINIMUM_VALID_Z_COORDINATE ||
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pBattleGroup->ubSectorZ > MAXIMUM_VALID_Z_COORDINATE) )
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{
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return;
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}
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gfPersistantPBI = fPersistantPBI;
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if( gfPersistantPBI )
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