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** Merged Source Code from Development trunk, for the Spring 2011 Release ** **************************************************************************** o Development Trunk (Revision: 4444): https://81.169.133.124/source/ja2/branches/Wanne/JA2%201.13%20MP o This trunk (the official 1.13 source trunk) will only be used for fixing bugs. No new features will be added here. New Features are only included in the Development trunk o !!! After we have fixed a bug here in this trunk, we should MANUALLY merge the bugfix in the development trunk !!! git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@4446 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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@@ -383,7 +383,7 @@ BOOLEAN PickABoxer( void )
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RESETTIMECOUNTER( pBoxer->timeCounters.AICounter, 0 );
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gfBoxerFought[ uiLoop ] = TRUE;
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// improve stats based on the # of rests these guys have had
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pBoxer->stats.bStrength = __min( 100, pBoxer->stats.bStrength += gubBoxersRests * 5 );
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pBoxer->stats.bStrength = __min( 100, pBoxer->stats.bStrength + gubBoxersRests * 5 );
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pBoxer->stats.bDexterity = __min( 100, pBoxer->stats.bDexterity + gubBoxersRests * 5 );
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pBoxer->stats.bAgility = __min( 100, pBoxer->stats.bAgility + gubBoxersRests * 5 );
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pBoxer->stats.bLifeMax = __min( 100, pBoxer->stats.bLifeMax + gubBoxersRests * 5 );
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