****************************************************************************

** Merged Source Code from Development trunk, for the Spring 2011 Release **
****************************************************************************
o Development Trunk (Revision: 4444):  https://81.169.133.124/source/ja2/branches/Wanne/JA2%201.13%20MP
o This trunk (the official 1.13 source trunk) will only be used for fixing bugs. No new features will be added here.
  New Features are only included in the Development trunk
o !!! After we have fixed a bug here in this trunk, we should MANUALLY merge the bugfix in the development trunk !!!

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@4446 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
Wanne
2011-05-26 11:04:47 +00:00
parent c999420bb7
commit 6e2bdd557c
191 changed files with 17816 additions and 6106 deletions
+14
View File
@@ -204,6 +204,20 @@ MercStartingGearEndElementHandle(void *userData, const XML_Char *name)
if(pData->curIndex < pData->maxArraySize && pData->curGears < NUM_MERCSTARTINGGEAR_KITS)
{
pData->curArray[pData->curIndex][pData->curGears] = pData->curMercStartingGear; //write the armour into the table
//CHRISL: after writing the gearkit, we need to clear gear data so it won't inadvertantly be reused
pData->curMercStartingGear.PriceModifier = 0;
for(unsigned int i = 0; i < pData->curMercStartingGear.inv.size(); i++)
{
pData->curMercStartingGear.inv[i] = 0;
pData->curMercStartingGear.iStatus[i] = 0;
pData->curMercStartingGear.iDrop[i] = 0;
pData->curMercStartingGear.iNumber[i] = 0;
}
for(unsigned int i = 0; i < pData->curMercStartingGear.lbe.size(); i++)
{
pData->curMercStartingGear.lbe[i] = 0;
pData->curMercStartingGear.lStatus[i] = 0;
}
}
pData->curElement = ELEMENT;