- Fix: profile id was used instead of profile's face id

- Fix: squad names were not used correctly

- Change: spotter minimum preparation time lowered to 2 turns (was 3)
- Change: spotter ct bonus has been doubled
- Cahnge: spotter cth bonus now works for rifles and sniper rifles


git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@7774 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
Flugente
2015-03-09 18:19:34 +00:00
parent 68869f77b2
commit 6e824810ab
17 changed files with 37 additions and 20 deletions
+1 -1
View File
@@ -1254,7 +1254,7 @@ void LoadGameExternalOptions()
gGameExternalOptions.fScopeModes = iniReader.ReadBoolean("Tactical Gameplay Settings","USE_SCOPE_MODES", FALSE);
gGameExternalOptions.fDisplayScopeModes = iniReader.ReadBoolean("Tactical Gameplay Settings","DISPLAY_SCOPE_MODES", FALSE);
gGameExternalOptions.usSpotterPreparationTurns = iniReader.ReadInteger("Tactical Gameplay Settings","SPOTTER_PREPARATIONTURNS", 3, 3, 10);
gGameExternalOptions.usSpotterPreparationTurns = iniReader.ReadInteger("Tactical Gameplay Settings","SPOTTER_PREPARATIONTURNS", 2, 2, 10);
gGameExternalOptions.usSpotterRange = iniReader.ReadInteger("Tactical Gameplay Settings","SPOTTER_RANGE", 10, 0, 30);
gGameExternalOptions.usSpotterMaxCTHBoost = iniReader.ReadInteger("Tactical Gameplay Settings","SPOTTER_MAX_CTHBOOST", 50, 0, 100);