Initialized many variables

Fix for enemy invasions and reinforcements


git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@1192 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
Overhaul
2007-08-13 03:39:54 +00:00
parent ca8cb7b89a
commit 6ec2c5da7d
79 changed files with 2621 additions and 2584 deletions
+1 -1
View File
@@ -80,7 +80,7 @@ ITEM_POOL *gpItemPool = NULL;
void BuildItemPoolList()
{
ITEM_POOL *temp;
IPListNode *tail;
IPListNode *tail = NULL;
UINT16 i;
KillItemPoolList();
for( i = 0; i < WORLD_MAX; i++ )