Initialized many variables

Fix for enemy invasions and reinforcements


git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@1192 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
Overhaul
2007-08-13 03:39:54 +00:00
parent ca8cb7b89a
commit 6ec2c5da7d
79 changed files with 2621 additions and 2584 deletions
+3 -3
View File
@@ -2809,9 +2809,9 @@ BOOLEAN RemoveLight( INT16 iMapX, INT16 iMapY )
SOLDIERTYPE *pSoldier;
BOOLEAN fSoldierLight;
BOOLEAN fRemovedLight;
INT32 iMapIndex;
UINT32 uiLastLightType;
UINT8 *pLastLightName;
INT32 iMapIndex = 0;
UINT32 uiLastLightType = 0;
UINT8 *pLastLightName = NULL;
fRemovedLight = FALSE;