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Initialized many variables
Fix for enemy invasions and reinforcements git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@1192 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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@@ -125,6 +125,9 @@ void InitPopupMenu( INT32 iButtonID, UINT8 ubPopupMenuID, UINT8 ubDirection )
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usX = button->Area.RegionBottomRightX;
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usY = button->Area.RegionBottomRightY;
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break;
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default:
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AssertMsg(0, "Invalid direction given");
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return;
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}
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//Decipher the popupMenuID
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