Initialized many variables

Fix for enemy invasions and reinforcements


git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@1192 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
Overhaul
2007-08-13 03:39:54 +00:00
parent ca8cb7b89a
commit 6ec2c5da7d
79 changed files with 2621 additions and 2584 deletions
+1 -1
View File
@@ -3280,7 +3280,7 @@ void DrawIconOnButton(GUI_BUTTON *b)
INT32 IconW,IconH;
SGPRect NewClip,OldClip;
ETRLEObject *pTrav;
HVOBJECT hvObject;
HVOBJECT hvObject = NULL;
// If there's an actual icon on this button, try to show it.
if(b->iIconID >= 0)